Article View: alt.games.diablo
Article #543711Re: Will Battle.net Become a Pay Service
From: Ross (RPJ)
Date: Wed, 12 Nov 2008 23:40
Date: Wed, 12 Nov 2008 23:40
95 lines
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6180 bytes
"Trammel" <Me@Server.com> wrote in message news:b9JSk.86816$E41.57268@text.news.virginmedia.com... > "Trammel" <Me@Server.com> wrote in message > news:43JSk.86814$E41.51478@text.news.virginmedia.com... >> "Magnate" <not@receiving.here> wrote in message >> news:gfdou5-sbu.ln1@news.terminalarrogance.com... >>> "CymTyr" <cymtyr@nospam.com> wrote >>>> "Mark Morrison" <blank@aol.com> wrote in message >>>>> It all comes down to value for money - Hellgate was screwed from the >>>>> start, as what you got for your money was fine, but they immediately >>>>> gave a lot of that stuff for free to the non-subs. >>>> >>>> This was indeed a huge problem. Some of us bought lifetime subs for >>>> HG:L to support the fledgling company only to find that increasingly >>>> with each patch more and more of our "goodies" were being given away >>>> for free to entice more people to sub. I paid $150 for lifetime sub >>>> and got exactly >one< content update the whole time. So yes, I'm >>>> pretty upset with Roper atm. >>> >>> Ow. So there was no moneyback clause in the lifetime sub if, for >>> instance, the company went under in less than 12 months? >>> >>>>> I'd imagine Blizzard will put more thought into it, but I can't see >>>>> what they'd offer for Diablo 2, for subscribers - bigger stash ? >>>>> >>>>> I can only assume that they're testing the waters for Diablo 3 >>>>> pay-for-online-play. >>>> >>>> I think they're being a bit greedy with this one. They're releasing >>>> Starcraft 2 as 3 separate games supposedly to better tell the story >>>> (yeah >>> >>> I didn't know this - very interesting. I can't see anyone being excited >>> about that - except perhaps the pirates. >>> >>>> tell us another), and they're probably turning b.net into p2p. This >>>> amounts to increased revenue for them, as if they don't get enough from >>>> WoW. >>>> >>>> I'm actually pretty disappointed in Blizzard. I'm still getting D3 but >>>> I won't pay to play online. As far as the two separate mmos they are >>>> developing, if one of them is related to Diablo I'll look into it, but >>>> I'm not getting it just because it's a Blizzard product. >>>> >>>> Saying that, the one thing they do do for you is if you have prepaid >>>> time on your WoW account you can call and have them suspend it till you >>>> come back to WoW. So some things they will do for you... >>> >>> That made me think - are there any MMOs which operate on a "pay as you >>> go" model rather than a monthly sub? The only reason I don't play MMOs >>> is because my gaming is very irregular: one month I'll do a hundred >>> hours of gaming, but then the following month I'll do five or six hours, >>> and some months none at all. It all depends what's happening in RL, and >>> I don't set aside particular times for gaming, so paying a monthly fee >>> doesn't work for me at all. But I'd consider paying for a set number of >>> hours, or a set number playing days in a 6- or 12-month period. Then it >>> wouldn't matter if I went three months without playing, it wouldn't cost >>> me anything. >>> >>> Just curious to see whether anyone knows of such MMOs. >>> >>> CC >> >> Some common free games with item shops can be found at: >> * http://us.91.com/ (most known game: Conquer Online) >> * http://www.gpotato.com/ (most known game: Flyff) >> * http://www.joymax.com/portal/ (most known game: Silkroad Online) >> * http://9dragons.acclaim.com/ >> >> Then ofcourse you have membership based games where you can play for free >> but members pay to use additional content like: >> * http://www.dungeonrunners.com/ (3D Diablo2 MMO, basically) >> >> Almost everything available as pay-monthly can be found in one of the >> free download games with items shops - another reason why I wont play >> pay-monthly stuff... its an antiquated method of forcing money out of >> people with them getting nothing in return & all companies that try this >> deserve to fail and collapse. > > Oops - nearly forgot this one. > http://perfectworld.com/ > > This is a great free game where you can do martial arts, use bows, use > magic, fly on animals/swords/with your own wings, etc... > ...its got a huge (almost never ending) amount of different quests, huge > playing area, monsters of various levels incase you dont like quests... > safe, consentual and PvP areas... item shop for upgrades, etc... and the > best thing my girlfriend liked is that the male characters can lift up the > females, give them a kiss and then fly with the woman still in their arms > :ลนP > (plus my favorite part... I can drop her in the sea ;ลน) A truly perfect world ;>) >
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Path: mbox-mo1.pugleaf.net!border1.nntp.ams.giganews.com!nntp.giganews.com!feeder3.cambrium.nl!feed.tweaknews.nl!postnews.google.com!news1.google.com!npeer01.iad.highwinds-media.com!news.highwinds-media.com!feed-me.highwinds-media.com!post01.iad.highwinds-media.com!newsfe01.iad.POSTED!7564ea0f!not-for-mail Reply-To: "Ross \(RPJ\)" <rosspj@nospamshaw.ca> From: "Ross \(RPJ\)" <rosspj@nospamshaw.ca> Newsgroups: alt.games.diablo,alt.games.diablo2 References: <1683940d-907c-4dfc-8d35-ea7a9b03a2d8@u46g2000hsc.googlegroups.com> <b8tms5-tuc.ln1@news.terminalarrogance.com> <tu1if41mf22qqiie8kur2n62cusjcpoaak@4ax.com> <gf7398$suo$1@registered.motzarella.org> <gfdou5-sbu.ln1@news.terminalarrogance.com> <43JSk.86814$E41.51478@text.news.virginmedia.com> <b9JSk.86816$E41.57268@text.news.virginmedia.com> Subject: Re: Will Battle.net Become a Pay Service Lines: 97 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.5512 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.5579 X-RFC2646: Format=Flowed; Response Message-ID: <7QJSk.1365$JO4.135@newsfe01.iad> NNTP-Posting-Host: 96.51.135.35 X-Complaints-To: internet.abuse@sjrb.ca X-Trace: newsfe01.iad 1226533251 96.51.135.35 (Wed, 12 Nov 2008 23:40:51 UTC) NNTP-Posting-Date: Wed, 12 Nov 2008 23:40:51 UTC Date: Wed, 12 Nov 2008 16:40:55 -0700 Bytes: 6146 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit