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Article #305092

Re: Bugs In 1.08 LOD ??

#305092
From: dAwN ChiSholm
Date: Tue, 17 Jul 2001 05:52
31 lines
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This only happen to my necro once, while I was playing in the Arcane
Sanctuary. One of the specters never seem to die.


"El Castor" <no-...@nowhere.com> wrote in message
news:nk46lt8liht69p13jlso9f7pbdgjjpqr1c@4ax.com...
> My lvl 46 Necro in 1.08 LOD NM US West has twice run into monsters
> that were IMPOSSIBLE to kill. I can bone spear some specters in the
> Arcane Sanctuary until I drain a blue ball -- without even scratching
> them. Sometimes the BS behaves like it can't even see them and just
> bounces around looking for a target. Other identical specters just
> take 3 or 4 shots. No rhyme or reason. Last night in Travincal, I saw
> something similar with a couple of Heliophants. Most Heliophants caved
> after a few bone spears, but a couple seemingly identical bad boys
> would regenerate MUCH faster than I was able to deal out the damage.
> This was a little different than the specter problem in that the
> specters were immune.  Those two Heliophants weren't immune, but just
> regenerated at a phenomenal rate. Killing them was impossible, and yet
> I was able to do in a bunch of their brothers with a few shots as well
> as the entire Council, plus Mephisto. And ...  while working on the
> Council, the usual tentacled things in the pond kept squirting me with
> poison. The old red ball turned green, but after awhile I developed an
> immunity -- the poison just bounced off with absolutely no effect. No
> green ball, nothing.
>
> On the other hand, ACT 5 in Normal seemed ok, as did about an hour I
> spent in Act 4, NM.
>
> Sigh ...  Bring on 1.09!
>
> Jeff
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From: "dAwN ChiSholm" <de...@singnet.com.sg>
Newsgroups: alt.games.diablo
Subject: Re: Bugs In 1.08 LOD ??
Date: Tue, 17 Jul 2001 13:52:27 +0800
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