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Article #2529Diablo - does the rogue suck?
From: all... Allen
Date: Mon, 10 Mar 1997 00:00
Date: Mon, 10 Mar 1997 00:00
29 lines
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1584 bytes
It seems to me that the rogue is the least attractive character (from a playability perspective) to run in Diablo. Why? Cause she can't hold a shield. If I want to fight close in I'll run a fighter, carry my sword and shield and hack away. If I want range attacks I'll run a sorcerer, carry my sword and shield, and cast spells. The rogue seems to be the "worst" of both worlds. She isn't as good as a figher in close in combat, and she isn't as good as a sorcerer at range attacks, and she cannot use a shield if she wants to use a bow. And shields are most helpful with all the bonuses and resistances they can provide. I just can't see the point of having a weaker character (one without a shield) that is only good at weaker range attacks (arrows vs spells). Now I know some high level rogues can do like 100-200 points of damage per arrow, to which I say "big deal", my sorcerer can do 1000 points of damage per fireball and a few chain lightning spells can clear out a whole room. Anyway, I was wondering if there was something I was missing on the beauty of running a rogue character, if someone has a preference on why they like rogues. Later... Allen
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From: all...@Starbase.NeoSoft.COM (Allen) Subject: Diablo - does the rogue suck? Date: 1997/03/10 Message-ID: <5g21nn$gb6@Starbase.NeoSoft.COM> X-Deja-AN: 224500963 Organization: Commercial Spam returned 100000 times! Newsgroups: alt.games.diablo,comp.sys.ibm.pc.games.rpg MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit