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Article #2529

Diablo - does the rogue suck?

#2529
From: all... Allen
Date: Mon, 10 Mar 1997 00:00
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It seems to me that the rogue is the least attractive character (from a
playability perspective) to run in Diablo.  

Why?  Cause she can't hold a shield.  If I want to fight close in I'll run
a fighter, carry my sword and shield and hack away.  If I want range
attacks I'll run a sorcerer, carry my sword and shield, and cast spells. 

The rogue seems to be the "worst" of both worlds.  She isn't as good as a
figher in close in combat, and she isn't as good as a sorcerer at range
attacks, and she cannot use a shield if she wants to use a bow.  

And shields are most helpful with all the bonuses and resistances they can
provide.  I just can't see the point of having a weaker character (one
without a shield) that is only good at weaker range attacks (arrows vs
spells). 

Now I know some high level rogues can do like 100-200 points of damage per
arrow, to which I say "big deal", my sorcerer can do 1000 points of damage
per fireball and a few chain lightning spells can clear out a whole room.

Anyway, I was wondering if there was something I was missing on the
beauty of running a rogue character, if someone has a preference on why
they like rogues.

Later...

Allen
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From: all...@Starbase.NeoSoft.COM (Allen)
Subject: Diablo - does the rogue suck?
Date: 1997/03/10
Message-ID: <5g21nn$gb6@Starbase.NeoSoft.COM>
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