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Article #1515

Re: Gaining character level decreases mana!?...*AHEM* It is NOT just bad shrines. Read, please.

#1515
From: cro... Silverlock
Date: Sun, 09 Mar 1997 00:00
81 lines
4276 bytes
On Thu, 06 Mar 1997 08:51:23 GMT, op...@videotron.ca (New Lamps for
Old) wrote:

>Folks, a number of people continue to report that they "seem to be
>losing mana" at higher levels and the standard response posted to that
>seems to be "Oh, it's because you used a mana depleting shrine, ie.
>Fascinating, Ornate, Sacred or a random one..."  Er, well... Let's
>look at that.  I have a Level 25 Rogue.  Before she entered Hell at
>Level 22, in the Single-player game on Normal difficulty (duh), she
>had a base Mana level of 111.  *After* doing levels 13-15, and before
>killing Diablo, as a Level 25 Rogue she had gone down to a base Mana
>level of 49!  I noticed only because I had problems casting Golem.
>How could I have lost over SIXTY points of Mana due to Shrines, if I
>had not visited ANY shrine or cauldron since the Caves levels?
>
>I have several conjectures as to what _may_ have happened w.r.t Mana
>level depletion:
>
>1. Maybe getting hit a zillion times by Blood Star (Hellspawn) or
>those green stars (Soul Burners) gradually decreases your Mana level.
>It is true that if you cast Blood Star yourself, you decrease your own
>Mana by 1 point each time; so perhaps the Succubi have the same nasty
>effect.  (During all this time I was wearing the full 75% max
>resistance to Magic, too.)
>
>or, 2.  (Really guessing here) Simply staying on certain levels of
>Hell for lengthy periods may have a "cursed" effect on your character,
>depending on your char level or AC or whatever... (Sort of like the
>4th Level of Eye of the Beholder II, where you couldn't heal, and
>monsters would target and steal/eat magical armor by preference...
>That was an amazing game BTW  :-)
>
>3. Of course the Lost Mana problem in Diablo could always be due to a
>bug in the game.  If so it's a fairly L A R G E, intermittent bug in
>the sense that not everyone seems to experience it.
>
>So, feel free to follow-up and criticize/expand on my conjectures
>here, as I'm really quite puzzled as to why my Rogue lost so much
>Mana.
>
>Donna
>--
>
>>schr...@pobox.com (Rob Schroeder) wrote:
>>
>>>forgive me if the question's already been answered here, but we
>>>just came upon this in our LAN round. WHAT IS BEING DONE TO THE 
>>>MANA MAXIMUM WHEN A CHARACTER REACHES ANOTHER LEVEL?! Seems to me, 
>>>mana gets an internal die roll, with my character suffering from 
>>>bad luck and constantly decreasing max mana since the last four or
>>>five "level ups"! Is there some kind of logic behind? Does something 
>>>similar happen to life? Is it a bug? I'm quite clueless here. As 
>>>one of my party fellows said, "I'd be stupid to go out fighting to 
>>>get while the more i get the more mana points I lose". 
>
>On Sun, 02 Mar 1997 15:37:23 -0500, Desslock <dess...@interlog.com>
>wrote:
>>My FAQ, which I personally e-mailed to you, so I know you have it <g>,
>>explains the effect of levelling on mana and health.  Rogues and
>>Warriors get +2 life per level, Sorcerers get +1 life.  Sorcerers and
>>Rogues get +2 mana, Warriors get +1 mana.
>
>On Sun, 02 Mar 1997 20:58:48 GMT, en...@camelot.de (Vera Langenbahn)
>wrote:
>>Rob,
>>I don't think gaining levels decrease your total mana, but I know that
>>using certain shrines does in fact decrease your max. mana.



Perhaps there is another mana draining monster like the Black Death
Zombies?  Do you know the types of monsters u fought?  Anything
unusual?
--
Silverlock			

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From: cro...@earthlink.net (Silverlock)
Subject: Re: Gaining character level decreases mana!?...*AHEM*  It is NOT just bad shrines. Read, please.
Date: 1997/03/09
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