Thread View: alt.games.descent
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Started by ace
Wed, 22 Feb 2006 04:10
D2X-XL question
Author: ace
Date: Wed, 22 Feb 2006 04:10
Date: Wed, 22 Feb 2006 04:10
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This may be a dumb question, but are different versions of D2X-XL compatible when playing online? If I were to host a game with the UDP/IP tracker using version 1.5.28 and some other players who are still running the version 1.5.127 try to join, can they connect?
Re: D2X-XL question
Author: Wesley
Date: Wed, 22 Feb 2006 04:21
Date: Wed, 22 Feb 2006 04:21
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"ace" <ace@none.com> wrote in message news:0vRKf.9051$Jg.5656@tornado.socal.rr.com... > This may be a dumb question, but are > different versions of D2X-XL compatible > when playing online? > If I were to host a game with the UDP/IP > tracker using version 1.5.28 and some > other players who are still running the > version 1.5.127 try to join, can they > connect? D2X-XL update almost everyday.... :/
Re: D2X-XL question
Author: karx11erx
Date: Thu, 23 Feb 2006 00:52
Date: Thu, 23 Feb 2006 00:52
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ace wrote: > This may be a dumb question, but are > different versions of D2X-XL compatible > when playing online? > If I were to host a game with the UDP/IP > tracker using version 1.5.28 and some > other players who are still running the > version 1.5.127 try to join, can they > connect? D2X-XL netcode may vary slightly across D2X-XL versions, but this will only affect global D2X-XL specific multiplayer settings made by a D2X-XL gamehost (e.g. entropy settings). I recommend to always upgrade to the latest version though.
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