Thread View: alt.games.descent
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3 total messages
Started by Carl Senior Jr.
Thu, 19 Jun 2003 20:39
D3 taunts
Author: Carl Senior Jr.
Date: Thu, 19 Jun 2003 20:39
Date: Thu, 19 Jun 2003 20:39
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How do I set up my taunts for multiplayer games? Also, is there a site where I can download additional taunts to use? thanks
Re: D3 taunts
Author: CaptainJ
Date: Fri, 20 Jun 2003 00:17
Date: Fri, 20 Jun 2003 00:17
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"Carl Senior Jr." <cse...@attbi.com> wrote in message news:ecpIa.1045684$Zo.240306@sccrnsc03... > How do I set up my taunts for multiplayer games? Also, is there a site > where I can download additional taunts to use? > thanks It's been a long time, so I don't remember it all, but the details are in the readme file on the cd. You can use any sound file you want as long as it is the correct length and quality. D3 has a utility to import the files once they meet the requirements. CJ
Re: D3 taunts
Author: Nils Øye
Date: Sat, 21 Jun 2003 21:17
Date: Sat, 21 Jun 2003 21:17
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"Moon" <Mo...@Uni-Duisburg.de> skrev i melding news:MPG.195cde9021ab29aa98975b@news.uni-duisburg.de... > > I don't know if there's any page that offers audio taunts and I also > think it's more fun to make some yourself. Dan's Descent 3 audio taunt collection might be worth giving a shot: http://techdex.com/dan/descent/ If you want to make taunts yourself, all you have to do is to make 8-bit, 22.050 kHz mono WAV files and import them into Descent 3 to have it convert them to compressed .osf format. For the taunts to be transfered over the Internet, it is required that the compressed .osf file does not exceed 32 kB (this can be somewhat tricky). It is usually also an good idea to decrease the normalized sound file's gain by -1 dB to avoid distortion from the conversion.
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