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Thread View: alt.games.descent
2 messages
2 total messages Started by Ethan M Connor Fri, 10 Feb 1995 20:58
Re: ** CORRIDOR 7 ** : Short survey - please read!
#647
Author: Ethan M Connor
Date: Fri, 10 Feb 1995 20:58
27 lines
2100 bytes
Excerpts from netnews.alt.games.descent: 10-Feb-95 Re: ** CORRIDOR 7 **
: Shor.. by virt...@netcom.com 
> You can have more than 4 net games active, just use the -socket option.
> If you gfo to the default socket and see that its full of net games,
> use -socket 1 and see who's on that one.
>  
> The limit of 4 was more to make the menu simple than any technical
> limitations, but its still 4 in registered so warm up the -socket 
> command!  So basically the # of net games is infinite, at least until
> the point that you bring CMU's ethernet to a grinding halt.  Best of luck!
> ----
> Robert Huebner

Well, we may be well on our way to locking the net up...  But how about
a way to change the socket number in the game instead of having to quit
to dos time and time again...  people may have to load up descent four
or five times to find an open game using the current setup...  And, P.S.
 I was replying to Rob about the descent network thing, I don't think
that paralax did the corridor 7 game and haven't even heard of corridor
7...  any way...  Is this something that we may expect for the "super"
edition that will be out near summer time?
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    |______|<> \______/ <>
Re: ** CORRIDOR 7 ** : Short survey - please read!
#648
Author: virt...
Date: Sat, 11 Feb 1995 16:57
19 lines
1904 bytes
Ethan M Connor <ec...@andrew.cmu.edu> writes:
>Well, we may be well on our way to locking the net up...  But how about
>a way to change the socket number in the game instead of having to quit
>to dos time and time again...  people may have to load up descent four
>or five times to find an open game using the current setup...  And, P.S.
> I was replying to Rob about the descent network thing, I don't think
>that paralax did the corridor 7 game and haven't even heard of corridor
>7...  any way...  Is this something that we may expect for the "super"
>edition that will be out near summer time?

First, I'm amazed and impressed that so many people at CMU are playing
Net-Descent to fill 4 or 5 sockets.  You've totally made my week with
that bit of news.  As for a changable socket from the menu, Interplay
did suggest this a few days ago, but by that time features had been
frozen for the registered version of Descent.  Although it is not in
my power to promise an on-the-fly change-socket option in the CD-enhanced
version, I will say its highly likely that it will get done.
----
Robert Huebner
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