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Thread View: alt.games.descent
2 messages
2 total messages Started by Ethan M Connor Thu, 09 Feb 1995 18:54
Re: ** CORRIDOR 7 ** : Short survey - please read!
#643
Author: Ethan M Connor
Date: Thu, 09 Feb 1995 18:54
21 lines
1518 bytes
Excerpts from netnews.alt.games.descent: 9-Feb-95 Re: ** CORRIDOR 7 ** :
Shor.. by Robert M Johnson@andrew. 
> At CMU, we have had 4 full net games(32 people total).....I think the
> game needs to have more than 4 spaces for games........
>  
>  
>                                     Rob J.
>                                     CMU
>  

    Yes...  It's true...  We at CMU could use maybe 8...  or how bout an
infinate ammount... :)  C'mon Paralax...  Felx your networking muscle on
this one :)

P.S.  Hi Wizard...  What's up with the tournament thing?
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Re: ** CORRIDOR 7 ** : Short survey - please read!
#646
Author: virt...
Date: Fri, 10 Feb 1995 16:25
19 lines
1666 bytes
Ethan M Connor <ec...@andrew.cmu.edu> writes:
>    Yes...  It's true...  We at CMU could use maybe 8...  or how bout an
>infinate ammount... :)  C'mon Paralax...  Felx your networking muscle on
>this one :)

This thread was discussing Corridor 7, not Descent.  But since your
question is clearly about Descent (I hope you don't think Parallax did
Corridor 7?!) I'll tackle it. 

You can have more than 4 net games active, just use the -socket option.
If you gfo to the default socket and see that its full of net games,
use -socket 1 and see who's on that one.

The limit of 4 was more to make the menu simple than any technical
limitations, but its still 4 in registered so warm up the -socket 
command!  So basically the # of net games is infinite, at least until
the point that you bring CMU's ethernet to a grinding halt.  Best of luck!
----
Robert Huebner
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