🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: alt.games.descent
6 messages
6 total messages Started by nw... Iron Man Mon, 06 Feb 1995 15:56
Descent suggestion
#575
Author: nw... Iron Man
Date: Mon, 06 Feb 1995 15:56
10 lines
892 bytes
One thing I would like to see is keeping track of the total kill/death
statistics for each player.  Of course this would require some form of
password.

By the way, the best level in the shareware for an Anarchy game is level
2, IMHO.  It's big enough yet not too confusing.  Eventually everyone
ends up in the big room and slugs it out.

Andy
Re: Descent suggestion
#576
Author: virt...
Date: Mon, 06 Feb 1995 18:13
12 lines
1055 bytes
nw...@black.clarku.edu (Iron Man) writes:


>One thing I would like to see is keeping track of the total kill/death
>statistics for each player.  Of course this would require some form of
>password.

Huh?  That information is kept and is displayed after the last level.
In the registered version, the entire matrix of who killed who is
displayed after every level, instead of just at the end.

Rob Huebner
Re: Descent suggestion
#577
Author: joe... Ajaipal Tanwar
Date: Mon, 06 Feb 1995 23:22
23 lines
1685 bytes
In article <virtuallD...@netcom.com>,  <virt...@netcom.com> wrote:
>nw...@black.clarku.edu (Iron Man) writes:
>
>
>>One thing I would like to see is keeping track of the total kill/death
>>statistics for each player.  Of course this would require some form of
>>password.

>Huh?  That information is kept and is displayed after the last level.
>In the registered version, the entire matrix of who killed who is
>displayed after every level, instead of just at the end.

I thought he meant that the career statistics for the pilot should be 
saved in the .plr file so you can see how you did in all the deathmatches
(er...anarchies) you have ever played with that pilot. I don't think a
password should be necessary tho. I haven't sen a flight sim that
requires a password to use a pilot.


-- 
Hungry Dragon | Ajaipal Tanwar(joe...@ccwf.cc.utexas.edu)
-==(UDIC)==-  | University of Texas @ Austin
"With friends like these, who needs hallucinations?"
Re: Descent suggestion
#583
Author: sky... Marc E. Munoz
Date: Mon, 06 Feb 1995 23:43
21 lines
1446 bytes
virt...@netcom.com wrote:
: nw...@black.clarku.edu (Iron Man) writes:
: >One thing I would like to see is keeping track of the total kill/death
: >statistics for each player.  Of course this would require some form of
: >password.

: Huh?  That information is kept and is displayed after the last level.
: In the registered version, the entire matrix of who killed who is
: displayed after every level, instead of just at the end.

I think the original poster (Iron Man) meant long term tabs on kills 
(multiple games, not just one sitting).  And save the data on the hard
drive or something for future reference.

If that's not what he meant, then oh well.

Marc

-- 
Marc E. Munoz
sky...@mcs.com
Re: Descent suggestion
#587
Author: Ad... Adam Williamson
Date: Tue, 07 Feb 1995 21:14
12 lines
1156 bytes
Do we really NEED the physics, guys? Sheesh, lighten up, it's only a
GAME! 
-- 
---
 _________________________________________
|Adam Williamson      |Maintainer of the  |
|ad...@scss.demon.co.uk|Wolfenstein 3D FAQ,|
|"The views expressed |and total computer |
|here do not represent|nut. "Computers    |
|those of my pet      |forever! Pass me   |
|lemming."            |those pills!       |
|_____________________|___________________|
Re: Descent suggestion
#588
Author: verb... Predator
Date: Wed, 08 Feb 1995 12:43
22 lines
1588 bytes
In article <nwang.7...@black.clarku.edu>, nw...@black.clarku.edu says...
>
>
>By the way, the best level in the shareware for an Anarchy game is level
>2, IMHO.  It's big enough yet not too confusing.  Eventually everyone
>ends up in the big room and slugs it out.
>
>Andy
>
I disagree. Level 2 is a good level if you've just started
playing the game, but in the end it is way to small.
I think the best level is level 4, because it still has a big room
at the beginning (the main reason everybody likes level 2) but
it also has another big room (near the exit) where you also can
run after eachother in circles.......

Predator
e-mail: verb...@cs.utwente.nl

/---------------------------------------------------/
/ Travel to any part of the universe without moving /
/---------------------------------------------------/
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads