Thread View: alt.games.descent
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Started by Robert M Johnson
Tue, 31 Jan 1995 20:17
Re: PARALLAX: things descent *really* needs
Author: Robert M Johnson
Date: Tue, 31 Jan 1995 20:17
Date: Tue, 31 Jan 1995 20:17
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1499 bytes
1499 bytes
invulnerabilities aren't that common so live with the few deaths you get from an invulnerable person.......it is fine the way it is........hypothetical situation........how would you know someone was invulnerable if this were real life......maybe invulnerable technologies have been developed enough so that you can't tell.....there is no reason anyone SHOULD know that another is invulnerable except by shooting them and finding out..........besides...if everyone knew that a player was invulnerable, it would be pointless to have it in the game because that player would be avoided until it wore off......... Rob Johnson CMU
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