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Thread View: alt.games.descent
1 messages
1 total messages Started by Robert M Johnson Tue, 31 Jan 1995 20:17
Re: PARALLAX: things descent *really* needs
#459
Author: Robert M Johnson
Date: Tue, 31 Jan 1995 20:17
13 lines
1499 bytes
invulnerabilities aren't that common so live with the few deaths you get
from an invulnerable person.......it is fine the way it
is........hypothetical situation........how would you know someone was
invulnerable if this were real life......maybe invulnerable technologies
have been developed enough so that you can't tell.....there is no reason
anyone SHOULD know that another is invulnerable except by shooting them
and finding out..........besides...if everyone knew that a player was
invulnerable, it would be pointless to have it in the game because that
player would be avoided until it wore off.........


Rob Johnson
CMU
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