Thread View: alt.games.descent
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Started by so...
Fri, 06 Jan 1995 00:14
Level Seven
Author: so...
Date: Fri, 06 Jan 1995 00:14
Date: Fri, 06 Jan 1995 00:14
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Has anyone gotten past the cylindrcal area the final sequence in level seven? There is a robot cloaked which has some sort of smart missle which ends my quest at this level.
Re: Level Seven
Author: Craig Nelson
Date: Fri, 06 Jan 1995 15:07
Date: Fri, 06 Jan 1995 15:07
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In article <3ei217$j...@news-s01.ny.us.ibm.net>, <so...@ibm.net> writes: > Has anyone gotten past the cylindrcal area the final sequence in level seven? > There is a robot cloaked which has some sort of smart missle which ends my > quest at this level. Well, there are some tips about this in the faq, but then again, it's still in kind of a beta stage. My general rule of thumb is this. 1) Use the tubes running through the cylinder to hide out when needed. 2) Use the map to see where other tube entrances are in relation to the one you're in at the time. This make planning going from one location to the next a littler easier. 3) Although it is difficult you must concentrate on taking out the red beasties and the vulcan gunners first. Homing missles here are extremely usefull. So is shooting at the lava below them if they are down low. 4) While out in the arena (not in the tubes) hug close to the walls of the cylinder and **keep-moving**! The homing missles are smart bombs can't track well around walls like these. When you hear them baring down on you and you're near a tube hop in and jet across the center of the tunnell. They will usually hit the walls of the tube trying to home on you. 5) After awhile you will have most if not all of the little folks taken out. Then comes the big guy, and the stradegy is the same. Keep moving, hug the walls, use the tubes for immediate cover, and when you do launch in to him, make it quick and get away. That's about all I can offer. It works, but it is time consuming so I suggest you bring coffee. Also, smoke-em if you got em' :-) Craig
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