Thread View: alt.games.descent
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Started by smi... Smith57
Sun, 22 Oct 1995 00:00
Descent IPX Code
Author: smi... Smith57
Date: Sun, 22 Oct 1995 00:00
Date: Sun, 22 Oct 1995 00:00
7 lines
685 bytes
685 bytes
Does anyone know how Parallax pulled off the IPX network code in Descent??? Specificly the syncroniztion of the AI charaters.... they did an awsome job and i like to use this approch.... _____________________________________ S M I T H 5 7 @ A I R M A I L . N E T
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