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Thread View: alt.games.descent
2 messages
2 total messages Started by Asa... Bryan Mead Mon, 27 Mar 1995 17:58
RE: Glass pictures in Descent
#1573
Author: Asa... Bryan Mead
Date: Mon, 27 Mar 1995 17:58
14 lines
790 bytes
You wrote: 

>
>is there any need to shoot out the pictures on the wall that shatter 
like 
>glass ?  what is the purpose of these pics ?
>
>thanks for your reply
>
>
I find it a nice way to mark an area that I have been here before!  Much 
like a dog lifts his leg on a tree, don't you know!  ;)

Asante
Re: Glass pictures in Descent
#1574
Author: co... Adam Cowen
Date: Tue, 28 Mar 1995 22:08
17 lines
1403 bytes
Bryan Mead (Asa...@ix.netcom.com) wrote:
> >
> >is there any need to shoot out the pictures on the wall that shatter 
> like glass ?  what is the purpose of these pics ?
> >
> I find it a nice way to mark an area that I have been here before!  Much 
> like a dog lifts his leg on a tree, don't you know!  ;)

Yeah, but that is why it has automap! I think it's just so you can wreak 
some havoc and destroy things. It's also good for dogfights w/ robots, 
since it will add some different sounds than just lasers 'n stuff. But my 
all time favorite thing to do is to sneak up on my friend, and when he is 
about to pass one I shoot a flare to break the thing (to warn him, or 
scare him), then promptly waste him. Kinda freaks them out, ;-)

ciao
Adam
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