Thread View: alt.games.descent
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5 total messages
Started by ba... K.C. Baltz
Tue, 03 Jan 1995 21:52
SAVING IN THE MIDDLE TO BE ADDED!
Author: ba... K.C. Baltz
Date: Tue, 03 Jan 1995 21:52
Date: Tue, 03 Jan 1995 21:52
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I sent a letter to Interplay complementing them on this great game and requesting the ability to save in the middle of a mission. They replied today saying that it would be in the regged version of the game. Just incase you all hadn't found out yet. K.C. -- This sig is under construction
Ooops... spacebar spells DOOM...
Author: SGB... Stephan Beal
Date: Wed, 04 Jan 1995 20:02
Date: Wed, 04 Jan 1995 20:02
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Anyone else out there in the habit of tapping the space bar to open doors? It's a no-no in this game. Great game. ----- Stephan Beal
Re: Ooops... spacebar spells DOOM...
Author: pbre... Patrick M Brennan
Date: Wed, 04 Jan 1995 20:37
Date: Wed, 04 Jan 1995 20:37
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Stephan Beal (SGB...@ix.netcom.com) wrote: : Anyone else out there in the habit of tapping the space bar to open doors? : It's a no-no in this game. Part of the reason why I mapped space bar to 'fire flare'. Flares touching doors will open them, as will laser beams. Patrick
Re: Ooops... spacebar spells DOOM...
Author: ste... Steve Devore
Date: Thu, 05 Jan 1995 05:02
Date: Thu, 05 Jan 1995 05:02
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SGB...@ix.netcom.com (Stephan Beal) writes: >Anyone else out there in the habit of tapping the space bar to open doors? >It's a no-no in this game. I redefined the space key to something less powerfull...
Re: Ooops... spacebar spells DOOM...
Author: stic... Christopher Twigg
Date: Thu, 05 Jan 1995 06:04
Date: Thu, 05 Jan 1995 06:04
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In article <3eeus3$n...@ixnews3.ix.netcom.com> SGB...@ix.netcom.com (Stephan Beal) writes: >From: SGB...@ix.netcom.com (Stephan Beal) >Subject: Ooops... spacebar spells DOOM... >Date: 4 Jan 1995 20:02:11 GMT >Anyone else out there in the habit of tapping the space bar to open doors? >It's a no-no in this game. Ka-BOOM! heh heh heh... I remapped the spacebar; it's now my 'go back' key (you heard me right, go back). In fact, my configuration is sufficiently strange I'll post it here. I sort of derived this from the one I'm used to and then changed some for Descent 'cause of the extra dimensions... W } Slide up, down, left, and right. A S D } Q E } Bank left/right Shift } Fire flare CapsLock } Drop bomb Space } Go back Mouse directions } Turning Left button } Fire lasers Mid button } Go forward Right button } Fire missile I think that's all. Pretty unorthodoxed, eh? ----------------------- - Christopher Twigg - Check out the Descent Home Page! The URL is: - stic...@eskimo.com - http://www.eskimo.com/~stickman/deshome.html -----------------------
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