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Article View: alt.games.descent
Article #427

Re: Descent

#427
From: mde... Martijn Dekker
Date: Thu, 26 Jan 1995 08:06
82 lines
3805 bytes
lun...@us.net wrote:

:In <950122...@prophet.stu.rpi.edu>, bo...@usenet.rpi.edu  (J. Box) writes:
:>        Well I liked the game until five minutes ago when I couldn't get the
:>hell out of mission 2.
:
:Yeah, that stumped me for a while too. Now I can do it with my eyes closed.
:(Well, maybe not _that_ easily, but pretty damn easily.)

huh? I finished mission 2 the very first time I played it! I think Descent
is too easy.

:
:>Where's the exit at from the core.  This has got
:>to be the most anoyying thing about the game, and IMHO is there just to make
:>the game difficult.
:
:I think it's great. I was just as frustrated as you are, but I kept at it,
:and the feeling of accomplishment when I finally made it was _incredible_.

*shrug*

:
:>It's too damn easy to get lost and I do not feel like
:>doing the whole damn thing over...  I had laser level 4 a bunch of homing
:>missles, concussion missles, bombs, etc.
:
:Yeah, that bites. If you die before you blow the reactor, you can go back
:and pick up your stuff. If you die after blowing up the reactor... well,
:I suppose you could go back and pick up the nuked component atoms, but it
:wouldn't do you any good. :^)
:
:>The game is still great and all
:>but I'd hate to see the exit part of later missions.
:
:Actually, 2 and 3 are the hardest ones. With 4, 5 and 6, you just need to
:make dry runs to the exit before you blow the reactor.

the very first evening I played descent, I reached 4, no problems. then
I got bored and never played it again

:
:>IMO they should only
:>do this once in awhile instead of all the time.  It would make more sense to
:>take over a mine instead of destroying it.  To me the exit after core failure
:>is the only thing that makes this game difficult for beginning players who
:>aren't overly used to 6 degrees of motion...
:
:So get used to it. :^) After playing Descent, I deleted Heretic, Dark
:Forces and RoTT. They were too flat to interest me anymore.

the graphics of descent seem nice, but the gameplay is soooo boring!
I have finished doom][ a long time ago, still I play the game...

:
:>        Any help on where the exit is from the core would be appreciated since
:>I don't feel like having to go through the whole level again...
:
:On level 2, leave the reactor room the way you came in, go through the next
:room, into the one beyond, and aim for the ceiling. (You go through two
:doors, then up.)
:
:>They tried
:>to hard to make it more of a flight sim than a Doom clone/action game...
:
:Descent isn't a flight sim and it isn't a Doom clone. Descent is completely
:new.

maybe, but I dont like it

:
:>        Also is the full game out yet?  If it is I'll just go out and buy
:>that since it allows you to save anywhere (I assume)...
:
:Should be out early next month mail-order, early March in the stores.


--
Martijn Dekker             +---      Ishido by PFF software        ---+
University of Amsterdam    | For info about this great puzzle game:   |
Math department            | finger -l mde...@turing.fwi.uva.nl or   |
E-mail: mde...@fwi.uva.nl | http://www.fwi.uva.nl/~mdekker/home.html |
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From: mde...@fwi.uva.nl (Martijn Dekker)
Newsgroups: comp.sys.ibm.pc.games.action,alt.games.descent
Subject: Re: Descent
Date: 26 Jan 1995 09:06:06 +0100
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