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Article #98

Re: More Suggestions For Descent

#98
From: rem... Robert E Mandeville
Date: Wed, 04 Jan 1995 00:53
19 lines
1438 bytes
In article <eam3-03019...@lit35334.lit.cwru.edu>,
EMeyer <ea...@po.cwru.edu> wrote:
>In article <scottaD1...@netcom.com>, sco...@netcom.com (Scott Adams) wrote:
>>      2.  Motion Detector
>
>   THIS is darned near essential.  Many's the time I've been hit from some
>odd angle and lost a lot of shield points spinning and twisting around in
>a vain search for my tormentor.  Even an indication of which direction
>hits are coming from (front/back/right/left/up/down) would be a big help.
I think the best idea would be a 360 degree radar-style screen in the
style of Wing Commander.  If the idea of a radar would be too much of
an advantage, the same type of screen could be used to register hits,
at least.

	--rR
-- 
Rob "ReRob" Mandeville, rem...@world.std.com
Virtual Labs, Inc., Eyrie Publications, Uninc., Computer Sports Systems
I wanted to write a virus to hose MS-Windows, but Bill Gates beat me to it.
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!uunet!world!remande
References: <scottaD1t16K.GB0@netcom.com> <eam3-0301951130480001@lit35334.lit.cwru.edu>

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Newsgroups: alt.games.descent
Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!uunet!world!remande
From: rem...@world.std.com (Robert E Mandeville)
Subject: Re: More Suggestions For Descent
Message-ID: <D1uvsE.JzL@world.std.com>
Organization: Virtual Laboratories, Incorporated
References: <scottaD1t16K.GB0@netcom.com> <eam3-0301951130480001@lit35334.lit.cwru.edu>
Date: Wed, 4 Jan 1995 00:53:02 GMT
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