Article View: alt.games.descent
Article #93692Re: Software Economics (was: Quit Whining About Piracy)
From: e... E. Peterson
Date: Sun, 27 Jul 1997 00:00
Date: Sun, 27 Jul 1997 00:00
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>> In all reality, what can they do? They're out of $36 million that >> they would have had otherwise, right? > >No. I'm afraid not. If no illegal copies of Descent were available, >it is unlikely that every person presently playing it illegally, would >have bought a copy. Sorry. Exactly.
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From: e...@u.washington.edu (E. Peterson) Subject: Re: Software Economics (was: Quit Whining About Piracy) Date: 1997/07/27 Message-ID: <5re7dc$c8t@nntp4.u.washington.edu> X-Deja-AN: 259209988 References: <01bc871b$622fd560$8c01d1cc@gold-1> <33d68fc8.5373273@news.xs4all.nl> <5qsgjm$899@dfw-ixnews6.ix.netcom.com> <t8x7meh2730.fsf@victoria.maths.keele.ac.uk> Organization: University of Washington, Seattle Newsgroups: alt.games,alt.games.apogee,alt.games.command.and.conquer,alt.games.dark-forces,alt.games.descent,alt.games.diablo,alt.games.doom,alt.games.duke3d,alt.games.mechwarrior2,alt.games.quake,alt.games.quake2,alt.games.shadow-warrior NNTP-Posting-User: elf MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit