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Article #93610

Re: Quit Whining About Piracy

#93610
From: e... E. Peterson
Date: Sat, 12 Jul 1997 00:00
62 lines
3357 bytes
>>Lets assume that EA was right on money with their 5 copies per 1 store
>>bought.  EA will also assume that the 5 people who pirates the game would
>>have bought it if they couldnt have copied it.  This is what I have a
>>problem with.  How can EA, or any software company for that matter know
>>that these people would have bought their games?  I dont think people can
>>afford to buy what they have pirated.
>
>Then they shouldn't have bought it.  Just because I can't affored a
>BMW doesn't give me the right to steal one.
>Yes, it's the same thing as software. Either way, you are paying
>people for their labor and time. 

Nobody said they had a right to steal.  And I personally feel that copying
a piece of software is NOT the same thing as stealing a BMW.  For every
BMW, a person had to labor to create it.  That is not true to duplicating
disks and cds.

>Statistics are not an exact science, and as such, good statistics give
>a lot of room in the neative. If they say for every game 5 are
>pirated, it's probably more like for every game, 15 are pirated. 1:5
>is pretty generous.

Who knows?  It could be 1:1,000,000...

>>Back to software piracy.  If a kid pirates a game, its not fair to say he
>>has created profit losses for the company.  
>
>Why not? To legally have the game, he has to pay for it. If he can't
>afford it, he should get a job like everyone else.

Because if the kid had no intention of buying the game to begin with, the
company cannot say that were he to not have found a pirated copy, he would
have bought it.

>1, who said he would have
>>bought the game to begin with? 
>
>I could care less if he bought the game or not, but that still doesn't
>give him the right to STEAL it.

And I never made a claim it did give him the right to steal (in your
words) a copy.

> And 2, its not like the company
>>manufactured to game, and this kid went into the store and stole a copy.
>
>Indeed, it is. The CD and pakaging costs about $3 total, the other $46
>is to pay the programmers, R&D, distributor, cost of production,
>lawyers, and so on. What you are paying for when you buy a program is
>the program, so when you pirate a copy, it is indeed THE EXACT SAME
>THING as going in a store and stealing it.

Copying a game off your buddy and going into a store and stealing a game
is not the same thing.  Maybe morally, but realistically, no.

>>Sorry, I dont think so.
>
>How old are you? 13? Your logistical skills need a lot of work.

Im quite a bit older than 13.  Its sounds to me like your common sense
needs a lot of work.
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From: e...@u.washington.edu (E. Peterson)
Subject: Re: Quit Whining About Piracy
Date: 1997/07/12
Message-ID: <5q8oma$i7q@nntp4.u.washington.edu>
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