🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.descent
Article #89595

Some odd problems I've been having with Descent 3, Summoner and Red Faction

#89595
From: Eric
Date: Wed, 22 Mar 2006 08:02
35 lines
2701 bytes
I realize these are all kinda� oldish games, but these bugs are 
absolutely mind numbing, especially the D3 one.

First off, if I try to run Summoner or Red Faction above 640�480, 
whether in 800�600 or 1024�768, the game quits on launch and dumps me 
back in the Finder. I've tried all of the settings and none of them seem 
to have any effect, but RF runs fine at these resolutions on my 
brother's computer.

Also in regards to Summoner, whenever Summoner plays a cutscene, the 
audio slowly goes out of synchronization with the onscreen action, and 
then cutscenes always end a few seconds before they're supposed to (even 
before the entirety of the audio is through playing, and even during the 
narrated slideshow-ish chapter dividers. This didn't use to happen on my 
last machine (a �Quicksilver 2002� 733Mhz G4.)

In Descent 3, attempting to play online with PXO doesn't seem to do 
anything; as running the game, selecting a pilot, clicking on the 
�Multiplayer� button (thus summoning the multiplayer dialog), and double 
clicking on the �Parellax Online� or �TCP/IP� items or selecting either 
and clicking �OK� results in nothing but the multiplayer dialog 
vanishing and leaving me at the main menu. The single player part works 
beautifully though.

I'm running version 1.30 of Summoner, 1.42 (OpenGL) of Descent 3, and 
1.2 of Red Faction. My machine is a 1.25Ghz Power Mac G4 booted under OS 
9.2.2 with 1.25GB of RAM and a GeForce 4Ti with 128MB VRAM. Also, has 
anyone heard anything about what happened to the enhanced/OS X port of 
Descent 3 that Duane Johnson was working on? Thanks for any help.





               Eric,
Technical Details
Message-ID: <eric-32A7DA.00022822032006@sn-ip.vsrv-sjc.supernews.net>
Path: mbox-mo1.pugleaf.net!g2news1.google.com!news3.google.com!news4.google.com!newshub.sdsu.edu!router2.astraweb.com!news.astraweb.com!router1.astraweb.com!sn-xt-sjc-04!sn-xt-sjc-08!sn-post-01!supernews.com!corp.supernews.com!eric

Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!g2news1.google.com!news3.google.com!news4.google.com!newshub.sdsu.edu!router2.astraweb.com!news.astraweb.com!router1.astraweb.com!sn-xt-sjc-04!sn-xt-sjc-08!sn-post-01!supernews.com!corp.supernews.com!eric
From: Eric <er...@surfvh.com>
Newsgroups: comp.sys.mac.games.action,comp.sys.mac.games.adventure,alt.games.descent
Subject: Some odd problems I've been having with Descent 3, Summoner and Red Faction
Date: Wed, 22 Mar 2006 00:02:28 -0800
Organization: Posted via Supernews, http://www.supernews.com
Message-ID: <eric-32A7DA.00022822032006@sn-ip.vsrv-sjc.supernews.net>
User-Agent: MT-NewsWatcher/3.1 (PPC)
X-Face: q(>YlXi\-COcJI"rQhg$F}0FH-8\\TI,2(&h8f-}7JjHx+5V[gbg]eF[ve>%G        @j&:O&z,[pRI=S7LuuFVe)",Y?y~<tra#OC1j^l]kDd\V7Q&XR`NhRwXG^j7<<i\!|un        2}"?]21In"tt=kPxBW4~k\RKQ9g}0_x@^md<ma$FDO>2"C}#.a-r3`wHc^.GWlB{g\M3
X-Complaints-To: ab...@supernews.com
Lines: 35
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit