Article View: alt.games.descent
Article #88929Re: Descent and DOS
From: Doug Cook
Date: Tue, 20 Jan 2004 00:18
Date: Tue, 20 Jan 2004 00:18
57 lines
3912 bytes
3912 bytes
Let me be more specific. I remember running D2 at 640x480, and at high detail. It was a beautifully running display. Is that simply because I had 4MB video then and only 2MB now? That seems to be the only difference. The processor was a P133, so there's no big increase there. Again, are there specific device drivers in the config.sys file which could be tweaked? Thanks for all your help, I need the education. "Doug Cook" <dcook@concentric.net> wrote in message news:_uWOb.1206$b56.892657@news3.news.adelphia.net... > I'm getting 20 to 30 fps at 320x200, and around 10 at 640x480. Detail level > was set to high (not highest). That still seems slower than I remember, and > if the responses I've recieved are correct, then I think I should be getting > better. Is there anything obvious that I'm overlooking? > > > > "Yeremein" <yeremein@nonexistent.net> wrote in message > news:buf79v$50j$1@terabinaries.xmission.com... > > > Just to rule out any hardware concerns, > > > can someone please tell me if the 2MB video ram I have is enough for a > > > nicely running D1 and D2. The first time I got into D1/D2, my computer > I > > > had a 4MB video card. > > > > D1 and D2 (the "official" versions anyway) just do software rendering, > > meaning you only need enough video memory for probably two frame buffers > > (a front buffer and a back buffer; the game will draw on one while > > displaying the other, then flip; at least, that's what I'm assuming it > > does). If you're running in 320x200 mode with 256 colors, you need a > > whopping 64KB per frame buffer, or 128KB total video memory. Jump up to > > 640x480, and you need 600KB (round that up to 1MB). So, the short > > answer is, 2MB video memory is fine for Descent 1 and 2. > > > > After writing the above, I dug up my Descent box and manual and looked > > at the system requirements page. Here's what it says... > > > > "IBM/Tandy 100% compatible 386-33 or faster (486-33 w/8 Megs of RAM > > highly recommended) with 4 Megabytes of RAM. DOS 5.0 or later. > > Supports Microsoft Mouse or compatibles. Sound Cards Supported: Sound > > Blaster (Pro, 16, AWE32), Media Vision Pro-Audio Spectrum (Plus, 16, and > > Studio), Gravis Ultrasound, General MIDI, SCC-1. 1 or 2 Joysticks > > supported as well as ThrustMaster WCS, FCS, FLCS, Gravis Game Pad, > > Phoenix, Logitech Cyberman, CH Flightstick Pro and Wingman Extreme. > > Supports the Forte VFX-1 and Victormaxx CyberMaxx." > > > > ... no mention of video memory at all. > > > > Also, note that we've gotten spoiled frame-rate wise in the past ten > > years. My 100MHz DX4 system, well above the recommended system > > requirements only got 20-odd frames per second at 320x200. > > > >
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Path: mbox-mo1.pugleaf.net!intern1.nntp.aus1.giganews.com!internal1.nntp.ash.giganews.com!border2.nntp.ash.giganews.com!border1.nntp.ash.giganews.com!nntp.giganews.com!news.maxwell.syr.edu!router1.news.adelphia.net!router3.news.adelphia.net!news3.news.adelphia.net.POSTED!not-for-mail From: "Doug Cook" <dcook@concentric.net> Newsgroups: alt.games.descent References: <OI_Mb.189$l84.126150@news3.news.adelphia.net> <riBOb.868$b56.691360@news3.news.adelphia.net> <buf79v$50j$1@terabinaries.xmission.com> <_uWOb.1206$b56.892657@news3.news.adelphia.net> Subject: Re: Descent and DOS Lines: 59 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 Message-ID: <Zs_Ob.1279$b56.934211@news3.news.adelphia.net> Date: Tue, 20 Jan 2004 00:18:01 GMT NNTP-Posting-Host: 68.69.133.35 X-Complaints-To: abuse@adelphia.net X-Trace: news3.news.adelphia.net 1074557881 68.69.133.35 (Mon, 19 Jan 2004 19:18:01 EST) NNTP-Posting-Date: Mon, 19 Jan 2004 19:18:01 EST MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit