Article View: alt.games.descent
Article #88884Descent II in ASCII-art
From: Jeremy Stanley
Date: Tue, 23 Dec 2003 19:09
Date: Tue, 23 Dec 2003 19:09
16 lines
1449 bytes
1449 bytes
You were amazed by Descent's fully 3D world. You were thrilled when your shiny new 486 could run Descent at then-playable framerates. You were impressed by the smooth and fluid 3D graphics offered by D2_3DFX, and likewise appreciated the D1X and D2X projects offering even higher resolutions and frame rates. Now, see Descent II like you've never seen it before--in ASCII! *color* ASCII, no less. Just for kicks, I made a Windows console ASCII-art video backend driver for SDL. It works with d2x. Download it here: http://www.xmission.com/~jstanley/winconaa.html
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Path: mbox-mo1.pugleaf.net!internal1.nntp.ash.giganews.com!border2.nntp.ash.giganews.com!border1.nntp.ash.giganews.com!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border3.nntp.aus1.giganews.com!nntp.giganews.com!newshosting.com!news-xfer1.atl.newshosting.com!fu-berlin.de!postnews1.google.com!not-for-mail From: stanmuffin@hotmail.com (Jeremy Stanley) Newsgroups: alt.games.descent Subject: Descent II in ASCII-art Date: 23 Dec 2003 11:09:47 -0800 Organization: http://groups.google.com Lines: 16 Message-ID: <27f752b2.0312231109.19bfb6aa@posting.google.com> NNTP-Posting-Host: 216.250.76.162 X-Trace: posting.google.com 1072206587 25644 127.0.0.1 (23 Dec 2003 19:09:47 GMT) X-Complaints-To: groups-abuse@google.com NNTP-Posting-Date: Tue, 23 Dec 2003 19:09:47 +0000 (UTC) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit