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Article #872Re: Descent 8-way on pents!
From: rdl...
Date: Mon, 06 Mar 1995 20:52
Date: Mon, 06 Mar 1995 20:52
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1868 bytes
In article <IjKq3XG00...@andrew.cmu.edu> Ethan M Connor <ec...@andrew.cmu.edu> writes: >From: Ethan M Connor <ec...@andrew.cmu.edu> >Subject: Re: Descent 8-way on pents! >Date: Mon, 6 Mar 1995 14:22:11 -0500 >Excerpts from netnews.alt.games.descent: 6-Mar-95 Re: Descent 8-way on >pents! by Dave Chernetz@access.mbn >> Yeah, Pentuium would be nice but it will be a P6 by the time I upgrade. >> Let me just state that a good 486 works just fine for Descent. Memory >> and graphics cards are the bottle necks. :D > Not true... When you have 8 people playing over an IPX network, the >486 DX/2 66's are a BASELINE machine... Even then you have to turn all >the detail down, and make your viewpors as small as possible... The >network communications take too much of the processor... I am saying >this based on my experience with my 486/66 that has 32MB ram and a >stelth 64 with 4MB vram... Descent over the network really does require >a Pentium... I know my setup isn't the fastest but come on... I've played on a network on a 386. True, the guys with the 486's kicked my butt... But, the only reason you would *have* to use a Pentium on the network is to keep up with the competition. Randy Lisle rdl...@cris.com (speaking for myself)
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!news.sprintlink.net!warp.cris.com!cris.com!rdlisle From: rdl...@cris.com Newsgroups: alt.games.descent Subject: Re: Descent 8-way on pents! Date: Mon, 6 Mar 1995 20:52:59 Organization: Concentric Research Corporation Lines: 28 Message-ID: <rdlisle.2.0014E2AB@cris.com> References: <3jdq68$jo8@golem.wcc.govt.nz> <IjKq3XG00iUvA4WGAp@andrew.cmu.edu> NNTP-Posting-Host: crc5.cris.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev A] MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit