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Article #81424Re: D2_3dfx + 3dfx Voodoo3 = Low Refresh Rate
From: Kevin Murphy
Date: Sun, 09 Jul 2000 00:00
Date: Sun, 09 Jul 2000 00:00
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1445 bytes
the problem is the Glide2x.OVL file that is used for the DOS 3dfx games. It only supports the default refresh rate on the v3. They have never answered our requests to fix it and the gamma commands for v3. If you want to spend sometime you could find, and hack the value in the OVL file Goldwing\ <gold...@REMOVEtoREPLYsocal.rr.com> wrote in message news:T%aa5.125012$WS3.1091921@typhoon.we.rr.com... > Why is 60Hz the limit on D2_3dfx for the Voodoo3? I was able to get D2_3dfx > up to 120Hz when I had a V2, and even with my old V1! Unfortunately, I > don't still have my V2, so I cannot plug it in and get my 120Hz refresh rate > back. 60Hz really hurts my eyes! Please help me! > >
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From: "Kevin Murphy" <ktmu...@pacbell.net> Subject: Re: D2_3dfx + 3dfx Voodoo3 = Low Refresh Rate Date: 2000/07/09 Message-ID: <%uba5.78$DR6.138272@news.pacbell.net> X-Deja-AN: 644458775 References: <T%aa5.125012$WS3.1091921@typhoon.we.rr.com> X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 X-Complaints-To: ab...@pacbell.net X-Trace: news.pacbell.net 963200059 209.233.186.229 (Sun, 09 Jul 2000 20:34:19 PDT) Organization: SBC Internet Services X-MSMail-Priority: Normal Reply-To: "Kevin Murphy" <ktmu...@pacbell.net> NNTP-Posting-Date: Sun, 09 Jul 2000 20:34:19 PDT Newsgroups: alt.games.descent MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit