Article View: alt.games.descent
Article #650Full Net games, and a suggestion to Parallax
From: jo... Joseph W. Vigneau
Date: Fri, 10 Feb 1995 03:03
Date: Fri, 10 Feb 1995 03:03
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1268 bytes
In article <EjCX1zO00iV6A1xYk=@andrew.cmu.edu>,
Robert M Johnson <rj...@andrew.cmu.edu> wrote:
>At CMU, we have had 4 full net games(32 people total).....I think the
>game needs to have more than 4 spaces for games........
It does.. You can tell Descent to use other IPX sockets to play..
That gives me an idea for Parralax: How about letting the user switch
sockets without having to go back to Dos?
--
jo...@wpi.edu WPI Computer Science '97 Linux!
<a href="http://www.wpi.edu/~joev"> Click Here! </a>
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!nntpserver.pppl.gov!princeton!rutgers!news.iag.net!news.mathworks.com!bigboote.WPI.EDU!joev From: jo...@pyramid.res.wpi.edu (Joseph W. Vigneau) Newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.misc,alt.games.doom,alt.games.doom.newplayers,alt.games.descent,alt.games.doom.ii Subject: Full Net games, and a suggestion to Parallax Date: 10 Feb 1995 03:03:36 GMT Organization: Pyramid - the Tower of Power Lines: 13 Message-ID: <3hel28$9b8@bigboote.WPI.EDU> References: <EjCX1zO00iV6A1xYk=@andrew.cmu.edu> NNTP-Posting-Host: pyramid.res.wpi.edu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit