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Article #638

Re: DESCENT Multiplayer *across* routers

#638
From: pe... Petri Helenius
Date: Sun, 12 Feb 1995 16:03
38 lines
2238 bytes
In article <3h8a71$i...@mercury.kingston.ac.uk> John Winterton <jo...@king.ac.uk> writes:

> Has anyone got Descent to play multiplayer across IPX routers.
> The docs imply that it is possible but I have only managed to get
> it to work between machines directly connected on the same segment.

It does not work because the IPX driver is quite rotten and does
not work according to the specs.
When two workstations on different networks, say:
44.0000cc010203
and
55.0000cc030405

try to negotiate a game and you have IPX broadcast flooding enabled
between these networks what happens is that they find each other
but descent's stupid driver sends packets from address
55.0000cc030405 to address 55.0000cc010203
and from address
44.0000cc010203 to address 44.0000cc030405
and of course the routers do not do a thing because both addresses
are local.
It seems that they do not give a heck about the network number.
(I found this out about a month ago and have reported this twice to
 Interplay with no reply this far.)
I was waiting to get an ignorant reply like
"You should only play on the same lan" but no answer was a little surprise.

You should get WC Armada with Proving Grounds addition, their IPX-driver
works over routers but is not too polished either. (sends duplicate
packets on the local network)

Pete
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From: pe...@silver.sms.fi (Petri Helenius)
Newsgroups: comp.sys.ibm.pc.games.action,alt.games.descent
Subject: Re: DESCENT Multiplayer *across* routers
Date: 12 Feb 1995 16:03:45 GMT
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Message-ID: <PETE.95Feb12180346@silver.sms.fi>
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In-reply-to: John Winterton's message of 7 Feb 1995 17:21:37 GMT
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