Article View: alt.games.descent
Article #632Re: NO MORE SUGGESTIONS!!
From: sn... Mark W. Heaney
Date: Tue, 07 Feb 1995 18:04
Date: Tue, 07 Feb 1995 18:04
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You wrote: : I think it's really nice that so many people are getting involved and : psyched up about Descent. It definitely deserves alot of attention : for its excellence. However, has ANYONE realized that the more suggestions : you put on this newsgroup, the LATER the release date? If everyone keeps : on flooding Parallax with suggestions and they attempt to satisfy your : requests, then we'll never have the game. ENOUGH with the suggestions. : Let them finish the game so it can be released. PLEASE!!!!!!! I sincerely doubt that Parallax/Interplay are going to hold up release of a game to add a couple features that were suggested on a newsgroup. I think most people offering suggestions are recommending add-ons for a later "Deluxe Edition" (Upgrade available, Please!!!) for summer or so. Also any game designers who might be reading this group, the Descent team or even (say it softly) Quake folk should hear about ways to increase the appeal of their games straight from the horses' mouth. I would pay a fair amount more $$$ for Descent if it had different modes of play and better, optional (could be turned on and off between games), features than for simply more levels of Descent as we know, although I'm gonna get that ASAP. C'mon guys, it's Febuary... Waiting, Snipe _____ Mark.H
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Path: mbox-mo1.pugleaf.net!swrinde!gatech!udel!news.mathworks.com!news.duke.edu!eff!news.umbc.edu!haven.umd.edu!gamera.umd.edu!starburst!snipe From: sn...@starburst.umd.edu (Mark W. Heaney) Newsgroups: comp.sys.ibm.pc.games.action,alt.games.descent Subject: Re: NO MORE SUGGESTIONS!! Followup-To: comp.sys.ibm.pc.games.action,alt.games.descent Date: 7 Feb 1995 18:04:47 GMT Organization: Chesapeake Biological Laboratory Lines: 30 Message-ID: <3h8co0$eee@gamera.umd.edu> References: <paf4.29.2F378AF1@po.cwru.edu> <3h87a0$2rj@bigboote.WPI.EDU> NNTP-Posting-Host: starburst.umd.edu X-Newsreader: TIN [version 1.2 PL2] MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit