Article View: alt.games.descent
Article #442Re: PARALLAX: things descent *really* needs
From: ckn... Chris Knight
Date: Sat, 28 Jan 1995 20:17
Date: Sat, 28 Jan 1995 20:17
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1590 bytes
Cameron Newham (c...@iinet.com.au) wrote: : I'd like to see: : * local map - allows you to toggle between the full map and a local : map which only shows corridors in a sphere to (say) 20 "units" from you. Have you considered zooming in on the map? : * The ability to include serial linked machines on a networked game : and the ability to link more than two machines serially (via : the other com ports) by daisy chaining them. This would be nice. I've got a newtork at home with three 486 systems, and a friend I often play via modem. Patching him into the net games would be killer. * How about the ability to play accross a router? My network at my office (not counting the wan) is composed of 20 segments. Being able to play opponents on another floor/segment would be a nice feature. As it is, players have to come to my area, and there are just so many computers available... :) -ck
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Path: mbox-mo1.pugleaf.net!swrinde!howland.reston.ans.net!nntp.crl.com!crl.crl.com!not-for-mail From: ckn...@crl.com (Chris Knight) Newsgroups: alt.games.descent,comp.sys.ibm.pc.games.action Subject: Re: PARALLAX: things descent *really* needs Followup-To: alt.games.descent,comp.sys.ibm.pc.games.action Date: 28 Jan 1995 12:17:00 -0800 Organization: CRL Dialup Internet Access (415) 705-6060 [Login: guest] Lines: 24 Message-ID: <3ge8ns$cm2@crl.crl.com> References: <3gcgas$17a@classic.iinet.com.au> NNTP-Posting-Host: crl.com X-Newsreader: TIN [version 1.2 PL2] MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit