Article View: alt.games.descent
Article #21Re: Good, cheap joystick works well with DESCENT
From: jay... Jim Vieira
Date: Fri, 06 Jan 1995 03:36
Date: Fri, 06 Jan 1995 03:36
51 lines
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3731 bytes
Jonathan Edwards (edw...@world.std.com) wrote: : > In article <3e95mo$h...@nermal.cs.uoguelph.ca>, : > vt...@uoguelph.ca (Vincent Tan) wrote: : > : > You use a mouse while playing games like Doom? : A mouse provides better fine control. : Joysticks all have a "dead" area around the rest position. So to do : fine-tuning you need to rock back and forth across this dead zone. : Mice have no dead zone. You can smoothly adjust at the quantum resolution : of the mouse (the unit for which I believe is the mickey). : -- : Jonathan Edwards edw...@intranet.com : IntraNet, Inc 617-527-7020 : One Gateway Center FAX: 617-527-6779 One of the reasons I think people don't understand why some of us use the mouse in Doom is they have tried it once, and didn't understand how to use it effectivley. The biggest key is have a good mouse driver (like MSMouse 9.0 with Mouse Manager) so you can turn up the sensitivity of the mouse really high. Then you can turn 180 degrees in like about a 1-2 inch slide of the mouse. I know some people will say 'there is more to Doom than 180 degree snap turns' and they are right. But once you get used to 'how much you have to move the mouse in relation to how far you move' you will quickly be able to know exactly how much to move the mouse in order to turn x degrees. The REAL secret in my opinion is not to use the mouse for movement. Only for turning. I use S/X for up and down and Z/C for strafe left and right (I got trained on these keys by System Shock). Then I can hold down shift with my pinky and use the other figners to control movement. I use the other hand on the mouse to turn when moving forward and backwards. I never use the mouse to strafe of move, only to turn and fire. This way, it kinda feels like your left hand is controlling your feet while your right hand is controlling your hands and aiming. For example, I can hold down C to strafe right, while slowly moving the mouse to the left. Instant circle strafe (for those who don't know what a circle strafe is, you can 'circle' your enemy while always facing him. Think about how I described it above and you will understand). This for me was the difference in the game. I played keyboard for months and when I tried this mouse setup, it took only about 3-4 games (maybe an hour of playing) to get used to it. Now I will never go back. Nothing like just zipping the mouse left and right to make INSTANT turns in any direction. Even holding down shift while turning in keyboard mode isn't even 25% as fast as the INSTANT turn. And joystick mode is also difficult (with a Gravis you turn way to fast, and with a flightstick it is awkward IMHO). Joysticks are for games like Descent (If only mine would work with it !!! Argh! Waiting on the 1.1 patch :) -- Jim Vieira jay...@earth.execpc.com
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<ffjjd-3112941402020001@137.229.10.155> <3e50v7$c7h@hermes.unt.edu> <$R12liPNNmy9075yn@netcom.com> <3ei1o3$c6a@nermal.cs.uoguelph.ca> <D1yquI.HnI@world.std.com>Show Full Headers
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!nntpserver.pppl.gov!princeton!udel!news.mathworks.com!news.alpha.net!earth!jayden From: jay...@earth.execpc.com (Jim Vieira) Newsgroups: comp.sys.ibm.pc.games.action,alt.games.descent Subject: Re: Good, cheap joystick works well with DESCENT Followup-To: comp.sys.ibm.pc.games.action,alt.games.descent Date: 6 Jan 1995 03:36:48 GMT Organization: Exec-PC Lines: 52 Distribution: inet Message-ID: <3eidsg$84e@homer.alpha.net> References: <ffjjd-3112941402020001@137.229.10.155> <3e50v7$c7h@hermes.unt.edu> <$R12liPNNmy9075yn@netcom.com> <3ei1o3$c6a@nermal.cs.uoguelph.ca> <D1yquI.HnI@world.std.com> NNTP-Posting-Host: earth.execpc.com X-Newsreader: TIN [version 1.2 PL2] MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit