Article View: alt.games.descent
Article #1832Re: VIRTUAL RETINAL DISPLAY
From: col... Scott Coleman
Date: Tue, 20 Jun 1995 00:00
Date: Tue, 20 Jun 1995 00:00
21 lines
1315 bytes
1315 bytes
In <3rok7a$5...@warp.cris.com> Skyv...@cris.com (Steven Brown) writes: >Nikolas Adair (nad...@students.wisc.edu) wrote: >: The Human Interface Technology Laboratory (HITL) of the Washington >: Technology Center at the >: University of Washington is developing a new display device in which a >: coherent light source is used >: to scan an image directly on the retina of the viewer's eye. >I don't know. Sounds like one of those things that could screw up your >head or something. Just don't use it during a thunderstorm - those power-surge-induced bright flashes will melt your rods and cones. ;-) -- Scott Coleman, President ASRE (American Society of Reverse Engineers) as...@uiuc.edu "An Irishman is never drunk as long as he can hold onto one blade of grass and not fall off the face of the earth."
Technical Details
Message-ID:
<3s6tpd$3l8@vixen.cso.uiuc.edu>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<3rn2b9$ht8@news.doit.wisc.edu> <3rok7a$58r@warp.cris.com>Show Full Headers
Complete Article Headers
From: col...@alexia.lis.uiuc.edu (Scott Coleman) Subject: Re: VIRTUAL RETINAL DISPLAY Date: 1995/06/20 Message-ID: <3s6tpd$3l8@vixen.cso.uiuc.edu> X-Deja-AN: 104660015 references: <3rn2b9$ht8@news.doit.wisc.edu> <3rok7a$58r@warp.cris.com> organization: University of Illinois at Urbana newsgroups: rec.games.computer.doom.playing,comp.sys.ibm.pc.games.action,alt.games.descent MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit