Article View: alt.games.descent
Article #1632Re: Changing Descent Bots behavior in Devil
From: jlav... Damien
Date: Wed, 29 Mar 1995 02:57
Date: Wed, 29 Mar 1995 02:57
44 lines
2695 bytes
2695 bytes
>out. Now here's the trick type in 00 07 00 ??
>Where ?? can be the following:
>??=80 Guard mode
>??=81 unknown maybe standard aggressive
>??=83 run away/lay bombs/open doors--very cool!
>??=85 very aggressive or wait/pounce
>There u go!
VERY nice!! good job! now this definetly adds more possibilities..
>Now if someone can figure out what is needed to make the custom levels
>work with 2 two player mode please let me know. From what I gather (thanks
>to an expert's input) you need 8 start things and 3 coop things plus
>reactor thing in a level to keep it from crashing. Unfortunately Devil has
>a major flaw here. The coop thing does not work for me. Every time I try
>to insert a coop I crash :(
Well.. here is the trick. If you want to set anarchy start, simply
insert an item into a room, make it a start, and number it 01. So when
you are done your 8 starts, you should have starts 00-07. This will now
work in multiplayer mode, where everyone starts randomly from
start00-07. I don't know how to insert a coop start from the item menu
yet, but I guess if your level was made to be coop, just put all your
starts in on room (but not on top of each other!). There is a way to
insert a coop start by using the pro-hex mode and manually inserting the
data for a coop start (you can look for the data in the devil.ini file).
I recomend loading up a registered descent level, finding the coop
starts, macro them, and then insert them into your level. Good luck!
>Some please let me know if it's possibel to insert a co-op thing using
>Devil. I hope the author of devil reads this and fixes it. BTW Devil is
>AWESOME even with the mentioned bugs
True, but I still wish we would get the chance to try out the Parallax
editor... >:(
john
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Newsgroups: alt.games.descent Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!howland.reston.ans.net!torn!watserv2.uwaterloo.ca!watserv3.uwaterloo.ca!jlavoiec From: jlav...@sciborg.uwaterloo.ca (Damien) Subject: Re: Changing Descent Bots behavior in Devil Message-ID: <D66LJ1.H5C@watserv3.uwaterloo.ca> Sender: ne...@watserv3.uwaterloo.ca Nntp-Posting-Host: sciborg.uwaterloo.ca Organization: University of Waterloo References: <SonicVoretex.1.2F77F0F1@ctech.ac.za> <3l9d3j$654@newsbf02.news.aol.com> Date: Wed, 29 Mar 1995 02:57:00 GMT Lines: 44 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit