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Article #1600Segments that lasers go through
From: ketr... James Ketrenos
Date: Tue, 28 Mar 1995 07:13
Date: Tue, 28 Mar 1995 07:13
29 lines
2099 bytes
2099 bytes
Ok, I've been tinkering w/ various level type segments and stuff, and have come across a hitch. I have a 6 segments defined in such a way that they form one large cube with a smaller cube in the center. All the segments have all the exact same attributes EXCEPT for the children and the vertices that they use (total of 16 vertices). Now, when I load up this level in descent, I see the two squares fine. However, when I shoot, my bullets/rockets/whatever go right through the outside square. They explode on impact with the smaller square. What is causing this? I have this problem on another level I created that is just one large square made from two segments (of 1/2 the size of the square--each segment has only one child). When I had all the vertices arranged to form a perfect sqaure, everything was fine. When I streched two of the vertices out a ways, bullets and such could go through the side at certain points. Also, wherever the bullets go through, I can move my syhip right NEXT to going out, but can not fly my ship through. Bullets fired out make no noise when my ship is facing out and as close to going out as I can make it. Thanks for any information or ideas you may have. Does the direction of the UV scaling have anything to do w/ the normals of collision or anything? That's the only thing I can see that could cause it (i use the same scaling parameters for each of the sides of the segments) James Ketrenos ketr...@cs.pdx.edu -OR- JamesX_...@ccm.jf.intel.com
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!news.alpha.net!solaris.cc.vt.edu!insosf1.infonet.net!usenet.ee.pdx.edu!not-for-mail From: ketr...@cs.pdx.edu (James Ketrenos) Newsgroups: alt.games.descent Subject: Segments that lasers go through Date: 27 Mar 1995 23:13:13 -0800 Lines: 32 Message-ID: <3l8cu9$dpb@sirius.cs.pdx.edu> NNTP-Posting-Host: sirius.cs.pdx.edu X-Newsreader: NN version 6.5.0 #4 (NOV) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit