Article View: alt.games.descent
Article #1567Re: Player Object Start Positions
From: tosc... Matt Toschlog
Date: Tue, 28 Mar 1995 16:50
Date: Tue, 28 Mar 1995 16:50
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James Ketrenos (ketr...@cs.pdx.edu) wrote: : Will .POF files w/in a given HOG take precedence over the DESCENT.HOG? Yes. : Are the specs to .POF files to be released? : What are the specs for BITMAPS.BIN? I would like to create a texture map : browser--having to randomly guess isn't very fun. We have no plans to release specs for either of these. But you can look at the textures by reading the PIG file...you don't need access to the BITMAPS.BIN file. : All of the .RDL files I have seen use the variable length : Current_Level_Name field which comes after the header information. What : is the 15 character name field for w/in the initial header? It is blank : in all the RDLs I looked at. That 15-character field is unused. Matt Toschlog Parallax Software
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!howland.reston.ans.net!vixen.cso.uiuc.edu!prairienet.org!toschlog From: tosc...@prairienet.org (Matt Toschlog) Newsgroups: alt.games.descent Subject: Re: Player Object Start Positions Date: 28 Mar 1995 16:50:42 GMT Organization: Prairienet, the East-Central Illinois Free-Net Lines: 22 Message-ID: <3l9ep2$fg4@vixen.cso.uiuc.edu> References: <3l7jdi$6uc@sirius.cs.pdx.edu> NNTP-Posting-Host: firefly.prairienet.org X-Newsreader: TIN [version 1.2 PL2] MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit