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Article #1525Re: VR Helmets (Heard its not too good..
From: Fred Highland
Date: Mon, 27 Mar 1995 02:57
Date: Mon, 27 Mar 1995 02:57
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hop...@ibm.net wrote: > All of the HMDs currently use aproxiametly the same LCDs (about 180,000 pixels). > This amounts to resolution around 240x230 just rough numbers. Huh? Where did all the pixels go? If the resolution is 240x230 that's 55200 pixels. Even if that is only one eye (i.e. there are two of them per HMD) that comes to only 110400 pixels - still about 70000 short. Am I missing something? P.S. Good post! It probably game me more information than all of the others combined.
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!howland.reston.ans.net!news.sprintlink.net!news.cais.com!news From: Fred Highland <wwm...@fred.net> Newsgroups: alt.games.descent Subject: Re: VR Helmets (Heard its not too good.. Date: 27 Mar 1995 02:57:59 GMT Organization: Capital Area Internet Service in...@cais.com 703-448-4470 Lines: 13 Message-ID: <3l59jn$s5p@news.cais.com> References: <9503252325592.The_Win-D.bossd@delphi.com> <3l2vmf$2i93@news-s01.ny.us.ibm.net> NNTP-Posting-Host: 198.76.178.2 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit