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Article #1519

Controlling Descent

#1519
From: gen... Scott Coleman
Date: Wed, 29 Mar 1995 16:51
14 lines
1090 bytes
jsl...@netcom.com (John Slagel) writes:

>  [...] head tracking with Descent
>   isn't as great as you'd think.  Its hard to control and your neck gets
>  sore.  Great gimmik, not too useful with Descent. Some like it, some don't.

Say, have any of you Parallax/Interplay guys had the opportunity to try
the much-hyped SpaceBall Avenger controller? If so, what do you think of
it? 

-- 
Scott Coleman, President ASRE (American Society of Reverse Engineers)
as...@uiuc.edu
Life is temporally limited - drive velocitously!!
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From: gen...@ilces.ag.uiuc.edu (Scott Coleman)
Newsgroups: alt.games.descent
Subject: Controlling Descent
Date: 29 Mar 95 16:51:40 GMT
Organization: University of Illinois at Urbana
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