Article View: alt.games.descent
Article #1458Re: DEVIL Editor
From: p... Per Goetterup
Date: Wed, 29 Mar 1995 20:30
Date: Wed, 29 Mar 1995 20:30
37 lines
3000 bytes
3000 bytes
In article <adam1D6...@netcom.com>,
ad...@netcom.com (Adam Pletcher) wrote:
> WJU...@prodigy.com (Christopher Thach) writes:
>
> >The included DEMO level is very interesting, including
> >the "tunnel through the middle of a room" effect! (Way Cool!)
>
> While the Descent engine allows this kind of thing, it will certainly
> do strange things to the AI (once robots are placed in the mine). It's
> sure cool to look at, even if it's not so realistic.
It opens some *really* nasty opportunities when designing a level filled
with 'impossible' rooms and passages, especially if you can have dozens
of passages and rooms occupying the same space... Or just design
something like this:
door
##------##
##########
This is how it looks from the outside, but the door (can be a secret one
as well) leads into a real passage to something else, a new room or
section - perhaps even the reactor.
Perhaps (I'm still waiting to get my DEVIL to like my graphics card) its
even possible to create stand alone doors in the middle of a room,
looking like it's just a door leading nowhere, but you can open it from
both sides and each has a passage or similar behind that leads
elsewhere...
+-----------------------------------------------------------------------------+
| Per Goetterup Internet: p...@login.dknet.dk |
| Manager, creative designer, programmer... Fidonet: 2:235/208.10 |
| TechnoVision Software GSM: (+45) 40 59 29 69 |
| Denmark, EU Voice/Data/Fax: (+45) 44 97 11 44 |
+-----------------------------------------------------------------------------+
I am the butter that melts in your pan!
Technical Details
Message-ID:
<LNcevctDAkrQ082yn@login.dknet.dk>Path:
mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!howland.reston.ans.net!news.sprintlink.net!EU.net!dkuug!usenetReferences:
<3l3nq7$163e@usenetw1.news.prodigy.com> <adam1D65oMJ.Hr@netcom.com>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!howland.reston.ans.net!news.sprintlink.net!EU.net!dkuug!usenet From: p...@login.dknet.dk (Per Goetterup) Newsgroups: alt.games.descent Subject: Re: DEVIL Editor Date: Wed, 29 Mar 1995 21:30:03 +0100 Organization: DKnet / TechnoVision Software, Denmark Lines: 37 Message-ID: <LNcevctDAkrQ082yn@login.dknet.dk> References: <3l3nq7$163e@usenetw1.news.prodigy.com> <adam1D65oMJ.Hr@netcom.com> Reply-To: p...@login.dknet.dk NNTP-Posting-Host: login.dknet.dk Mime-Version: 1.0 X-Newsreader: YARNX 0.82 with YES/286 0.19.A0328 and QEdit 3.00C! X-Info: YES is the Yarn Editor Shell, a freeware utility for Yarn! You can find the latest version of YES on my home site in ftp://login.dknet.dk/pub/pg/YES/yes*.zip or on SimTel or one of /SimTel/msdos/offline/yes*.zip The best supplement to the best offline newsreader! X-URL: Check out my homepage: ftp://login.dknet.dk/pub/pg/index.html X-PGP: Finger my account for my public PGP-key! - And send me yours! Key fingerprint: 97 2E E7 9E 71 B8 64 D8 96 00 52 7F 08 AB 88 5A Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit