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Article #1423

Re: NEW: Descent FAQ 1.15

#1423
From: car... John Caruso
Date: Wed, 29 Mar 1995 07:23
29 lines
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In article <3l9po1$7...@news.primenet.com>, Maelstrom wrote:
>If EVERYONE uses "strafe" to mean "slide," ESPECIALLY within 
>the context of 3D games like Descent, then I'm going to use it also, in 
>order to avoid confusion.

EVERYONE doesn't--nobody I know who plays Descent uses "strafe".  And the
entire point is that "slide" doesn't cause any confusion, because it's
unambiguous.  "Strafe" may be clear to some people who were weened on Doom,
but it's confusing and inaccurate to anyone else.

>Besides, the use of the word "strafe" obviously depends on context. [...]
>If you're talking about Doom or Descent, it means to slide to one side
>(frequently while firing :)).

ONLY if you're talking about Doom--not Descent.  You can't show me a single
place in the Descent manual or in the game itself where the word "strafe"
appears.  And if you check your Doom manual it looks like the intent was
to let people know that sliding could be used to strafe--and the usage has
been confused by people who don't know what the word means.

Whatever.  My point stands, "strafe" will confuse people, especially when
they look through the docs or game and can't find it anywhere, and "slide"
won't confuse anyone.

----------------------------------------------------------------------
 John Caruso               \   On the surface he seems sensible
 car...@paradiso.umuc.edu   \   But underneath the logic is crazy...
 caruso@UMUC (Bitnet)        \      -- Mark Burgess
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From: car...@nova.umuc.edu (John Caruso)
Newsgroups: alt.games.descent,comp.sys.ibm.pc.games.action
Subject: Re: NEW: Descent FAQ 1.15
Date: 29 Mar 1995 02:23:27 -0500
Organization: University of Maryland University College
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