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Article #1371

multiplayer save?

#1371
From: jgse... Jim Sexton
Date: Wed, 22 Mar 1995 23:18
42 lines
2058 bytes
Well, I was dissatisfied with the response I got monday evening regarding 
multiplayer save in descent.
I can understand the "rush" to distribute a great game, but it leaves me 
with the feeling that those at parallax do not understand the "value" of a 
Net save game feature.
The Coop player's of this game I feel would whole heartedly accept this 
opinion.

It is laborious to replay levels only partly completed previously.
It is totally unrewarding to "quit" a level due to time restrictions 
thereby giving up all that you have gained.
It is in my "humble opinion".... an incomplete game.
And many other arguments exist.

Weapons, shield, missiles are all carried from level to level as you well 
know. 

Weapons/missiles also exist on each and every level. This I know.

This is not the point.

Surviving from beginning to end is.
(with earned lives.)

Why oh why Has this been ignored by parallax?
This is incomprehensible to me...

I did not stick around for the entire IRC on monday.
I do not know if this subject was revisited.
But I pray that those at parallax will develop a patch that will satisfy 
the needs of those who would like to play the game through.
As it should be played...
I cannot think of any greater improvement to this game than that at this 
point.
It's an excellent game, but.... 
This is what I'm left to think.
Come on parallax! Do it right.
-- 

___________________                                             
jgse...@netcom.com
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From: jgse...@netcom.com (Jim Sexton)
Subject: multiplayer save?
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