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Article #1365Re: Networking routers...
From: Pramod Gumpeni
Date: Mon, 27 Mar 1995 04:33
Date: Mon, 27 Mar 1995 04:33
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1880 bytes
Thanks, Mr. Pletcher, for answering my questions. The time factor was no problem. Since we last wrote, I found out a couple of things. First off, that you do not use Ipx broadcast packets, but rather, directed packets, Spx I believe. Also, by using the showaddress and gameserver command line parameters, this allows direct hookup between server and client players, but only on the same subnet. The main problem is to encode the packets so that they can be DIRECTED across routers, not broadcasted across them. If this can be solved, it would pave the way for easier coding for TCP/IP protocols, since the directed packets then could be packaged into TCP/IP packets, and then decoded after reception. Of course, this could all be pure hyperbole, since I am currently drawing off of several FAQ's and books, and not from direct programming experience. Hope this helps. Hehe. Great game! (I think I said that already...) Pramod Gumpeni (ifragger, and trying to learn how to understand all these TCP/IP and IPX programming manuals...)
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<3kq5p2$9l@news.pr.erau.edu> <jslagelD5y9xH.Jy1@netcom.com> <Pine.ULT.3.91.950324110143.28318C-100000@teer2.acpub.duke.edu> <199503270016.QAA06333@netcom22.netcom.com>Show Full Headers
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!news.sprintlink.net!cs.utexas.edu!uwm.edu!spool.mu.edu!agate!news.duke.edu!teer2.acpub.duke.edu!pbg From: Pramod Gumpeni <p...@acpub.duke.edu> Newsgroups: alt.games.descent Subject: Re: Networking routers... Date: Sun, 26 Mar 1995 23:33:18 -0500 Organization: Duke University, Durham, NC, USA Lines: 20 Message-ID: <Pine.ULT.3.91.950326232904.21461C-100000@teer2.acpub.duke.edu> References: <3kq5p2$9l@news.pr.erau.edu> <jslagelD5y9xH.Jy1@netcom.com> <Pine.ULT.3.91.950324110143.28318C-100000@teer2.acpub.duke.edu> <199503270016.QAA06333@netcom22.netcom.com> NNTP-Posting-Host: teer2.acpub.duke.edu Mime-Version: 1.0 In-Reply-To: <199503270016.QAA06333@netcom22.netcom.com> Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit