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Article #1352

Re: Genious Suggestion for Interply guys

#1352
From: c... Big Brother
Date: Thu, 23 Mar 1995 01:56
45 lines
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In article <3kpu4j$5...@charles.cdec.polymtl.ca>,
Simon Borduas <sbor...@step.polymtl.ca> wrote:
>Hey is there any Interplay guys around here?
>
>I have a great suggestion for you guys, and I give it for free. No other 
>games on the market offer the folloing feature.
>
>If you feel generous, maybe you can give me a copy of your registerd 
>version for free.
>
>Here the thing:
>
>All games offer cooperative or deathmatch. In Descent, we are in command 
>of a small shuttle. (sorry for my english, I'm French Canadian)
>
>How about a third mode where we will be a crew in the same ship.
>
>With two players, maybe a Pilot and a Gunman.
>
>The Pilot drives the ship.
>the Gunman will control a tower (Like in a tank). He will be able to shoot 
>all around the ship and also over and under the ship.
>
>A key will be available to swap the pilot and the gunman, this key will 
>be avaible for both players.
>
>What do you think?
>
>Simon Borduas
>sbor...@step.polymtl.ca
>
>

You mean like in _The Last Starfighter_ or like the Mellinian (sp) Falcon?
Could be fun.  You'd want to make the gunner cockpit totlly independant
in orientation (ie, the pilot turns left, the gunner still is aiming at the
same point).
Moving is a totally different story.  
I think it would be more fun in a differnt setting.  The narrow tunnels of
the mine seem rather limiting for this type of play.

just my $0.02

-cft
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From: c...@cats.ucsc.edu (Big Brother)
Newsgroups: alt.games.descent
Subject: Re: Genious Suggestion for Interply guys
Date: 23 Mar 1995 01:56:14 GMT
Organization: University of California, Santa Cruz
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