Article View: alt.games.descent
Article #134Re: Multiplayer Descent under OS/2 ?
From: mdm...
Date: Wed, 04 Jan 1995 21:52
Date: Wed, 04 Jan 1995 21:52
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In <3ed28j$d...@news-s01.ny.us.ibm.net>, smc...@ibm.net writes: >In <3ebece$h...@blackice.winternet.com>, swo...@winternet.com writes: >> >> I have to say Descent runs Great under OS/2! BUT, it seems to >>crash everytime I try to play Descent multiplayer via Null Modem <IHHD> >> >> >I have been unable to get DESCENT working under OS/2 Warp. Can you clue me in >on what specific settings you use. (actually, I can get it to work, but it's much >too slow on my 486-66,16 meg). > >Thanks. Though Descent can in fact run perfectly under Warp (except multiplayer -- see below), it was not intentionally designed to do so. If you have problems with it, just boot DOS :) If you insist on running it under OS/2, modify the DOS settings to provide at least 8 megs of DPMI memory; zero out EMS and XMS setting (including handles, etc.) to conserve memory. It is a known fact that multiplayer Descent DOES NOT work AT ALL under Warp. I don't know why though. If someone does, please post!
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!uunet!news.gcr.com!usenet From: mdm...@gcr.com Newsgroups: alt.games.descent Subject: Re: Multiplayer Descent under OS/2 ? Date: 4 Jan 1995 21:52:45 GMT Organization: Genuine Computing Resources 703-551-0095 login guest Lines: 22 Message-ID: <3ef5bd$ph8@ukelele.gcr.com> References: <3ebece$h4s@blackice.winternet.com> <3ed28j$d2a@news-s01.ny.us.ibm.net> Reply-To: mdm...@gcr.com NNTP-Posting-Host: dialup14.gcr.com X-Newsreader: IBM NewsReader/2 v1.07 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit