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Article #130Limits of Descent Engine??
From: ter... Terry Henning
Date: Wed, 04 Jan 1995 01:41
Date: Wed, 04 Jan 1995 01:41
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With the talk of editors and such, I'm going to assume that eventually we *will* be able to edit levels. I'm starting to think of ideas for levels and was wondering if anyone would know exactly what you can do with the Descent engine. For example, the Doom engine did not allow one to be over or underneath another passage. With Descent, can you build a structure that is completely suspended in space, i.e. not attached to the floor, ceiling or walls ? I don't recall seeing anything like this in the game, but it seems like it should be possible. Terry -- Nearly all men can stand adversity, but if you want to test a man's character, give him power. -- Abraham Lincoln -- ter...@msn.fullfeed.com -- Nearly all men can stand adversity, but if you want to test a man's character, give him power. -- Abraham Lincoln --
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!uunet!bloom-beacon.mit.edu!usc!howland.reston.ans.net!news.moneng.mei.com!uwm.edu!uwvax!picard.cs.wisc.edu!lorenzo From: ter...@msn.fullfeed.com (Terry Henning) Newsgroups: alt.games.descent Subject: Limits of Descent Engine?? Date: 4 Jan 1995 01:41:26 GMT Organization: U of Wisconsin CS Dept Lines: 23 Message-ID: <3ecuc6$90d@spool.cs.wisc.edu> NNTP-Posting-Host: picard.cs.wisc.edu Originator: lor...@picard.cs.wisc.edu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit