Article View: alt.games.descent
Article #1163Re: Light in Descent
From: mco... Michael Constant
Date: Tue, 21 Mar 1995 06:53
Date: Tue, 21 Mar 1995 06:53
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Paul Lalonde <Pa...@twibp.com> wrote:
>Does anyone know of a way to turn up the lights (not just gamma
>correction) in Descent.
Flares! Your ship comes equipped with unlimited flares which you can fire
at the cost of 1 energy each by pressing F (or whatever you set the key to
in your configuration). They stick in walls and last for a few seconds.
--
Michael Constant (mco...@soda.csua.berkeley.edu)
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!howland.reston.ans.net!agate!soda.CSUA.Berkeley.EDU!mconst From: mco...@soda.CSUA.Berkeley.EDU (Michael Constant) Newsgroups: alt.games.descent Subject: Re: Light in Descent Date: 21 Mar 1995 06:53:01 GMT Organization: Society for the Prevention of Cruelty to Vegetables, UC Berkeley Lines: 9 Message-ID: <3klt4d$dfc@agate.berkeley.edu> References: <3kkp6m$45g@chardonnay.niagara.com> NNTP-Posting-Host: soda.csua.berkeley.edu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit