Article View: alt.games.descent
Article #101Memory Use?
From: cau... Michael
Date: Tue, 03 Jan 1995 03:12
Date: Tue, 03 Jan 1995 03:12
33 lines
1717 bytes
1717 bytes
The information that comes with Descent says very little about
how to make best use of your system memory. My experiments with
different setups have not yielded any solid results because I don't
have any good benchmarks.
Anyone have any ideas? (I have sent email to Parallax, but who
knows if they will respond. Hopefully they are busy finishing the
commercial version.)
Specific questions that I have are:
1. How much memory can Descent actually use?
2. What memory manager software should be loaded to allow Descent
do use the available memory?
3. What memory manager software does not need to be loaded?
4. Does a disk cache help, hurt, or make no difference?
5. Would it help, hurt, or make not difference to run Descent off of a
RAM disk?
6. Which memory managers does Descent work best with and which ones does
it not work well with?
Ideally, the above questions would be answered for the most common memory
setups (i.e., 4Meg, 8Meg, 12Meg, and 16Meg). I fall into the 12 Meg
category.
Thanks.
--
Michael
cau...@access.digex.net
Located in Northern Virginia, USA
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!news.sprintlink.net!pipex!uunet!news1.digex.net!access4!caustic From: cau...@access4.digex.net (Michael) Newsgroups: alt.games.descent Subject: Memory Use? Date: 3 Jan 1995 03:12:35 GMT Organization: Express Access Online Communications, Greenbelt, MD USA Lines: 33 Message-ID: <3eafb3$mfm@news1.digex.net> NNTP-Posting-Host: access4.digex.net Keywords: Descent Memory Configuration Configure X-Newsreader: TIN [version 1.2 PL2] MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit