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4 messages
4 total messages Started by bar... Michael P. Barboni BONEZ Tue, 13 Feb 1996 00:00
Hospitals and Nod-Bike Fleets
#509
Author: bar... Michael P. Barboni BONEZ
Date: Tue, 13 Feb 1996 00:00
13 lines
770 bytes
Do the hospitals serve any practical purpose?

Also, I've been playing head to head with this guy, and he gets his
fleet of nod bikes out faster than I can begin to imagine...I've done
my best to optimize constuction (based on starting with $4000 credits
and a base) but I can't seem to roll 'em out as fast as he can.

Any suggestions?

Thanks,

Mike
bar...@ucsd.edu
Re: Hospitals and Nod-Bike Fleets
#510
Author: pe... Peter Narkauskas
Date: Mon, 19 Feb 1996 00:00
19 lines
993 bytes
bar...@ucsd.edu (Michael P. Barboni (BONEZ)) wrote:

>Do the hospitals serve any practical purpose?

>Also, I've been playing head to head with this guy, and he gets his
>fleet of nod bikes out faster than I can begin to imagine...I've done
>my best to optimize constuction (based on starting with $4000 credits
>and a base) but I can't seem to roll 'em out as fast as he can.

>Any suggestions?

Try building more power supply buildings. This may increase the speed
of building other stuff....like the bikes etc. I'm pretty sure it's
faster!


peter
melbourne
australia
Re: Hospitals and Nod-Bike Fleets
#511
Author: nb... Mother Bob
Date: Mon, 19 Feb 1996 00:00
28 lines
1298 bytes
pe...@wunili.ironbark.id.au (Peter Narkauskas) wrote:

>bar...@ucsd.edu (Michael P. Barboni (BONEZ)) wrote:

>>Do the hospitals serve any practical purpose?

>>Also, I've been playing head to head with this guy, and he gets his
>>fleet of nod bikes out faster than I can begin to imagine...I've done
>>my best to optimize constuction (based on starting with $4000 credits
>>and a base) but I can't seem to roll 'em out as fast as he can.

>>Any suggestions?

>Try building more power supply buildings. This may increase the speed
>of building other stuff....like the bikes etc. I'm pretty sure it's
>faster!


>peter
>melbourne
>australia

dude, just build tons of airfields... i built 3 airfields and the
bikes just pop out, man....
same with barracks (if you want troops instantly)

we built about 14 barracks and got commandos out there INSTANTLY... it
was rad...
Re: Hospitals and Nod-Bike Fleets
#512
Author: Shane
Date: Mon, 19 Feb 1996 00:00
9 lines
873 bytes
pe...@wunili.ironbark.id.au (Peter Narkauskas) wrote:
>bar...@ucsd.edu (Michael P. Barboni (BONEZ)) wrote:
I've done
>>my best to optimize constuction (based on starting with $4000 credits
>>and a base)  

 How did you change thew starting credits??  I have tried to do this many times but 
the game won't let me!  Does it depend on the level you play?  Or do you have to edit 
the Conquer.ini??
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