🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: alt.games.command.and.conquer
6 messages
6 total messages Started by ace Sat, 15 Jan 2005 14:34
generals,zero hour-china scouting
#27593
Author: ace
Date: Sat, 15 Jan 2005 14:34
4 lines
1042 bytes
how can i in the last china map scout the enemy camp to drop a nuke on their
nuke?
hacking gives only a small area of the camp.
thanks,abe
Re: generals,zero hour-china scouting
#27594
Author: Douglas A. Shrader
Date: Sat, 15 Jan 2005 15:23
16 lines
1570 bytes
"ace" <.> wrote in message news:41e92939$0$21393$1b2cd167@news.wanadoo.nl...
> how can i in the last china map scout the enemy camp to drop a nuke on 
> their
> nuke?
> hacking gives only a small area of the camp.
> thanks,abe
>

I assume you mean the Scud storm.
I built an airfield and four Migs, then sent them to the back center of the 
map, which reveals the Scuds. You'll lose the Migs but at least one of them 
should reach the target and reveal it.
An easy way to see where everything is, after you've played part of the 
mission save and exit, then watch the replay. All will be revealed, except 
the sniper in the bell tower. ;-) 
Re: generals,zero hour-china scouting
#27595
Author: ace
Date: Sun, 16 Jan 2005 07:50
25 lines
1862 bytes
"Douglas A. Shrader" <dshraderat ccrtc.com> schreef in bericht
news:10uidaonij06sd1@corp.supernews.com...
>
> "ace" <.> wrote in message
news:41e92939$0$21393$1b2cd167@news.wanadoo.nl...
> > how can i in the last china map scout the enemy camp to drop a nuke on
> > their
> > nuke?
> > hacking gives only a small area of the camp.
> > thanks,abe
> >
>
> I assume you mean the Scud storm.
> I built an airfield and four Migs, then sent them to the back center of
the
> map, which reveals the Scuds. You'll lose the Migs but at least one of
them
> should reach the target and reveal it.
> An easy way to see where everything is, after you've played part of the
> mission save and exit, then watch the replay. All will be revealed, except
> the sniper in the bell tower. ;-)
>
>
ya that sniper....took a wile to find that one
Re: generals,zero hour-china scouting
#27596
Author: TCipollina
Date: Sun, 16 Jan 2005 23:27
35 lines
2101 bytes
"ace" <.> wrote in message news:41ea1bfd$0$94323$b83b6cc0@news.wanadoo.nl...
>
> "Douglas A. Shrader" <dshraderat ccrtc.com> schreef in bericht
> news:10uidaonij06sd1@corp.supernews.com...
> >
> > "ace" <.> wrote in message
> news:41e92939$0$21393$1b2cd167@news.wanadoo.nl...
> > > how can i in the last china map scout the enemy camp to drop a nuke on
> > > their
> > > nuke?
> > > hacking gives only a small area of the camp.
> > > thanks,abe
> > >
> >
> > I assume you mean the Scud storm.
> > I built an airfield and four Migs, then sent them to the back center of
> the
> > map, which reveals the Scuds. You'll lose the Migs but at least one of
> them
> > should reach the target and reveal it.
> > An easy way to see where everything is, after you've played part of the
> > mission save and exit, then watch the replay. All will be revealed,
except
> > the sniper in the bell tower. ;-)
> >
> >
> ya that sniper....took a wile to find that one
>
that wiley wraskal


-- 
Fight Win Prevail
But Never Cheat
Re: generals,zero hour-china scouting
#27597
Author: TCipollina
Date: Sun, 16 Jan 2005 23:27
49 lines
2413 bytes
"TCipollina" <joesdad@stny.rr.com> wrote in message
news:dLCGd.143149$Uf.27811@twister.nyroc.rr.com...
>
> "ace" <.> wrote in message
news:41ea1bfd$0$94323$b83b6cc0@news.wanadoo.nl...
> >
> > "Douglas A. Shrader" <dshraderat ccrtc.com> schreef in bericht
> > news:10uidaonij06sd1@corp.supernews.com...
> > >
> > > "ace" <.> wrote in message
> > news:41e92939$0$21393$1b2cd167@news.wanadoo.nl...
> > > > how can i in the last china map scout the enemy camp to drop a nuke
on
> > > > their
> > > > nuke?
> > > > hacking gives only a small area of the camp.
> > > > thanks,abe
> > > >
> > >
> > > I assume you mean the Scud storm.
> > > I built an airfield and four Migs, then sent them to the back center
of
> > the
> > > map, which reveals the Scuds. You'll lose the Migs but at least one of
> > them
> > > should reach the target and reveal it.
> > > An easy way to see where everything is, after you've played part of
the
> > > mission save and exit, then watch the replay. All will be revealed,
> except
> > > the sniper in the bell tower. ;-)
> > >
> > >
> > ya that sniper....took a wile to find that one
> >
> that wiley wraskal
>
>
> -- 
> Fight Win Prevail
> But Never Cheat
>
waskel


-- 
Fight Win Prevail
But Never Can Spell
Re: generals,zero hour-china scouting
#27598
Author: Douglas A. Shrader
Date: Mon, 17 Jan 2005 00:17
51 lines
2504 bytes
"TCipollina" <joesdad@stny.rr.com> wrote in message 
news:TLCGd.143151$Uf.4104@twister.nyroc.rr.com...
>
> "TCipollina" <joesdad@stny.rr.com> wrote in message
> news:dLCGd.143149$Uf.27811@twister.nyroc.rr.com...
>>
>> "ace" <.> wrote in message
> news:41ea1bfd$0$94323$b83b6cc0@news.wanadoo.nl...
>> >
>> > "Douglas A. Shrader" <dshraderat ccrtc.com> schreef in bericht
>> > news:10uidaonij06sd1@corp.supernews.com...
>> > >
>> > > "ace" <.> wrote in message
>> > news:41e92939$0$21393$1b2cd167@news.wanadoo.nl...
>> > > > how can i in the last china map scout the enemy camp to drop a nuke
> on
>> > > > their
>> > > > nuke?
>> > > > hacking gives only a small area of the camp.
>> > > > thanks,abe
>> > > >
>> > >
>> > > I assume you mean the Scud storm.
>> > > I built an airfield and four Migs, then sent them to the back center
> of
>> > the
>> > > map, which reveals the Scuds. You'll lose the Migs but at least one 
>> > > of
>> > them
>> > > should reach the target and reveal it.
>> > > An easy way to see where everything is, after you've played part of
> the
>> > > mission save and exit, then watch the replay. All will be revealed,
>> except
>> > > the sniper in the bell tower. ;-)
>> > >
>> > >
>> > ya that sniper....took a wile to find that one
>> >
>> that wiley wraskal
>>
>>
>> -- 
>> Fight Win Prevail
>> But Never Cheat
>>
> waskel
>

{Nelson} HAha. 
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads