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Thread View: alt.games.command.and.conquer
2 messages
2 total messages Started by Lee Hardy Wed, 03 Dec 2003 13:31
Origional C&C nuke
#26789
Author: Lee Hardy
Date: Wed, 03 Dec 2003 13:31
15 lines
1562 bytes
Hi

Just a simple question/comment

Why dont they make the nuke's in C&C games as powerful as the one in the
origional command and conquer but with a larger blast radius? i mean it
destroyed everything but you only get 1 of them to use. I think it would be
great to see this sort of balancing in future C&C games. Sort of a last
resort superweapon for the ultimate counter attack.

Any thaughts

C ya

Lee Hardy
Re: Origional C&C nuke
#26790
Author: Gustav Olofsson
Date: Thu, 04 Dec 2003 21:00
28 lines
2111 bytes
Interesting idea. The SCUD storm could be changed in a similar fashion. But
what do to with the particle cannon? A blast like in original C&C too?

Clearly the nuke need to be improved in Generals/ZH. It's the worst SW at
the moment, the SCUD storm is much more effective (e.g. kills holes) and
charges faster.


"Lee Hardy" <lee15@nospamblueyonder.co.uk> wrote in message
news:AAlzb.193$362.96@news-binary.blueyonder.co.uk...
> Hi
>
> Just a simple question/comment
>
> Why dont they make the nuke's in C&C games as powerful as the one in the
> origional command and conquer but with a larger blast radius? i mean it
> destroyed everything but you only get 1 of them to use. I think it would
be
> great to see this sort of balancing in future C&C games. Sort of a last
> resort superweapon for the ultimate counter attack.
>
> Any thaughts
>
> C ya
>
> Lee Hardy
>
>
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