Thread View: alt.games.command.and.conquer
4 messages
4 total messages
Started by bad_knee
Mon, 10 Nov 2003 13:01
Question on Generals patch 65543_65542
Author: bad_knee
Date: Mon, 10 Nov 2003 13:01
Date: Mon, 10 Nov 2003 13:01
13 lines
1216 bytes
1216 bytes
I was playing generals yesterday after having it upgrade online, and I noticed something odd. There was an enemy al karmel dude (the one that shoots the drivers out of vehicles) in my base, and I could not run him over with my bulldozer. the bulldozer kept going around him. Is this something "fixed" with the patch? I thought I could flatten any enemies. Thanks
Re: Question on Generals patch 65543_65542
Author: Booch
Date: Tue, 11 Nov 2003 10:02
Date: Tue, 11 Nov 2003 10:02
21 lines
1881 bytes
1881 bytes
"bad_knee" <bl8n8r@yahoo.com> wrote in message news:e817ca4d.0311100501.458eae07@posting.google.com... > I was playing generals yesterday after > having it upgrade online, and I noticed > something odd. There was an > enemy al karmel dude (the one that > shoots the drivers out of vehicles) in > my base, and I could not run him over > with my bulldozer. the bulldozer kept > going around him. > > Is this something "fixed" with the patch? > I thought I could flatten any enemies. > > Thanks If I remember correctly, the manual states that "hero" units cannot be crushed by enemy vehicles. - Booch
Re: Question on Generals patch 65543_65542
Author: HeXetic
Date: Tue, 11 Nov 2003 16:18
Date: Tue, 11 Nov 2003 16:18
25 lines
1993 bytes
1993 bytes
"Booch" <no@email.com> wrote in message news:PsGdnQ5lWY4iLi2i4p2dnA@comcast.com > "bad_knee" <bl8n8r@yahoo.com> wrote in message > news:e817ca4d.0311100501.458eae07@posting.google.com... >> I was playing generals yesterday after >> having it upgrade online, and I noticed >> something odd. There was an >> enemy al karmel dude (the one that >> shoots the drivers out of vehicles) in >> my base, and I could not run him over >> with my bulldozer. the bulldozer kept >> going around him. >> > > If I remember correctly, the manual states that "hero" units cannot be > crushed by enemy vehicles. > > - Booch That's correct. All three "hero" infantry units have CrushableLevel set to "2" which is the same as other vehicles. Only vehicles which can crush other vehicles - such as the Overlord tank - can squish the heroes. -- - Tim G.
Re: Question on Generals patch 65543_65542
Author: bad_knee
Date: Thu, 13 Nov 2003 14:55
Date: Thu, 13 Nov 2003 14:55
24 lines
2159 bytes
2159 bytes
"HeXetic" <hexemail@hottic.com> wrote in message news:<L_7sb.3587$xI2.185390@news20.bellglobal.com>... > "Booch" <no@email.com> wrote in message news:PsGdnQ5lWY4iLi2i4p2dnA@comcast.com > > "bad_knee" <bl8n8r@yahoo.com> wrote in message > > news:e817ca4d.0311100501.458eae07@posting.google.com... > >> I was playing generals yesterday after > >> having it upgrade online, and I noticed > >> something odd. There was an > >> enemy al karmel dude (the one that > >> shoots the drivers out of vehicles) in > >> my base, and I could not run him over > >> with my bulldozer. the bulldozer kept > >> going around him. > >> > > > > If I remember correctly, the manual states that "hero" units cannot be > > crushed by enemy vehicles. > > > > - Booch > > That's correct. All three "hero" infantry units have CrushableLevel set to "2" > which is the same as other vehicles. Only vehicles which can crush other > vehicles - such as the Overlord tank - can squish the heroes. Oh. Ok. That makes sense. I didn't read much of the directions :D
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads