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Thread View: alt.games.command.and.conquer
6 messages
6 total messages Started by Dan Luke Wed, 22 Oct 2003 19:54
Challenge Air Force General mission 3
#26649
Author: Dan Luke
Date: Wed, 22 Oct 2003 19:54
6 lines
1028 bytes
Has anyone beaten this on the "hard" setting?
How did you do it?
This is the one vs. the Superweapons general. Her air power wipes me
out every time before I can get going.
--
Dan
Re: Challenge Air Force General mission 3
#26650
Author: John
Date: Thu, 23 Oct 2003 20:30
21 lines
1648 bytes
On Wed, 22 Oct 2003 14:54:27 -0500, "Dan Luke"
<c172rg@bellSPAMsouth.net> wrote:

>Has anyone beaten this on the "hard" setting?
>How did you do it?
>This is the one vs. the Superweapons general. Her air power wipes me
>out every time before I can get going.
FFS her air wipes me out on easy mode as well :)
John ( N Ireland )

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Re: Challenge Air Force General mission 3
#26651
Author: Dr.Seuss
Date: Sun, 26 Oct 2003 00:37
74 lines
4939 bytes
"John" <sgtryker@hotmail.com> wrote in message
news:shegpv42m5oe8fhrfaou4c3aep4qnca1ka@4ax.com...
> On Wed, 22 Oct 2003 14:54:27 -0500, "Dan Luke"
> <c172rg@bellSPAMsouth.net> wrote:
>
> >Has anyone beaten this on the "hard" setting?
> >How did you do it?
> >This is the one vs. the Superweapons general. Her air power wipes me
> >out every time before I can get going.
> FFS her air wipes me out on easy mode as well :)
> John ( N Ireland )
>

 Agreed, mega tough level on hard setting. I've just beaten her on the 3rd
attempt, basically it went like this :

- Build 2 more dozers
- Build power station south of command centre once built build supply depot
also south but away from power station
- send 2 dozers up to just below shoreline and build 2 patriots, spread em
apart as she will A10 them immediately, taking one out but leaving one
behind.
- Build barracks below patriots, she sends in commanches, patriot takes them
out
- Upgrade to capture buildings and send one GI over to capture 2 wells on
left
- keep building power stations south and patriots across the shoreline north
(do not cross the little path to the land on right, there's a cannon + those
little cloaked detector units + patriot)
- She will keep attacking your supply depot / barracks and patriots in that
order with Commanches / Particle cannons and Aurora bombers, rebuild them as
this will stop her attacking the oil wells.You will lose loads of dozers as
she targets them as well, you will just have to keep rebuilding as cash
allows.
- Money will start to flow a little faster, build a war factory at far south
of your land but only after you have built 2 patriots one each side of it to
defend (she will Chinook in rocket troops / GI's and the Stealth detector
thing which name I forget at the moment...is it Sentry ? ).
- You will receive General promotions due to the patriots taking out the
Commanches and the Chinookes troops, I dont think my Patriots took out any
of her Aurora's, use them on A10's / Carpet Bomb and Air Fuel. Use
immediately on the patriots and defences on your right surrounding the
particle cannon. Eventually you will have cleared them all away and can
attempt to capture it by Chinooking a GI over to it. Dont bother attacking
her main base with the Generals attacks, they dont get through, too many
patriots spotted on islands along the way, instead attack them on the
islands and take them out one by one.
- Once the particle cannon is either captured or destroyed the harassment
seems to slow a little as she's now down to only 2 particle cannons. There
is an island to the north with supplies on, she will defend it with
Sentries, Avengers and Commanches, basically i sat tight now built a
Strategy Centre and started building drop zones and power stations. I built
an airfield and it became her primary target for the particle cannons,didnt
bother again and she went back to the supply centre and barracks as well as
the odd drop zone.
- Eventually I built 2 particle cannons and wasted the first 2 shots on her
power stations, took out 6 at a time but she rebuilt almost immediately.
When they recharged i fired both at one of her particle cannons destroying
it, she did not rebuild it.
- By now the tide has definitely turned and you can build airfield if you
want, you will have plenty of cash to spend on Avengers to defend against
air attack and the choice is yours on how you want to finish her off. I
decided she needed to be taught a lesson (lol) so 6 particle cannons later
and was game over.

 I dunno why this level was so tough, I played it before as GLA stealth and
don't recall it being so crazy right at the start, I even managed to capture
the north Island and all the supplies before. Maybe she doesnt like the Air
Force bloke.

Hope this helps, enjoy the game !

Doc
Re: Challenge Air Force General mission 3
#26652
Author: Dan Luke
Date: Sun, 26 Oct 2003 12:52
32 lines
1805 bytes
"Dr.Seuss" wrote:
>  Agreed, mega tough level on hard setting. I've just beaten her on
the
> 3rd attempt, basically it went like this :
[desperate, sweat-popping battle snipped]

Well, that's what I was *trying* to do! Guess I was not finding the
right sequence and locations.

> I decided she needed to be taught a lesson (lol) so 6 particle
cannons
> later and was game over.

Yeah!

>  I dunno why this level was so tough, I played it before as GLA
stealth
> and don't recall it being so crazy right at the start, I even
managed to
> capture the north Island and all the supplies before. Maybe she
doesnt
> like the Air Force bloke.
>
> Hope this helps, enjoy the game !

Thanks a lot, Doc. Have you beaten the level 7 super-b**ch on the
"hard" setting yet? I've got two generals stuck there.

Best,

Dan in Mobile
Re: Challenge Air Force General mission 3
#26653
Author: Dr.Seuss
Date: Sun, 26 Oct 2003 17:52
87 lines
5009 bytes
"Dan Luke" <c172rg@bellSPAMsouth.net> wrote in message
news:vpngrrbtp42055@news.supernews.com...
>
> "Dr.Seuss" wrote:
> >  Agreed, mega tough level on hard setting. I've just beaten her on
> the
> > 3rd attempt, basically it went like this :
> [desperate, sweat-popping battle snipped]
>
> Well, that's what I was *trying* to do! Guess I was not finding the
> right sequence and locations.
>
> > I decided she needed to be taught a lesson (lol) so 6 particle
> cannons
> > later and was game over.
>
> Yeah!
>
> >  I dunno why this level was so tough, I played it before as GLA
> stealth
> > and don't recall it being so crazy right at the start, I even
> managed to
> > capture the north Island and all the supplies before. Maybe she
> doesnt
> > like the Air Force bloke.
> >
> > Hope this helps, enjoy the game !
>
> Thanks a lot, Doc. Have you beaten the level 7 super-b**ch on the
> "hard" setting yet? I've got two generals stuck there.
>
> Best,
>
> Dan in Mobile
>
>

 Hi Dan,

 Level 7 super-b**ch was a pussy ;-)  I've beat her on hard with 4 Generals
so far, Air Force / Super Weapons / Stealth & Tank. Pretty much the same
tactic works for all, as follows :

- Defend the bridge with a couple of Patriots / Gattling or Stingers, but
have 3 or 4 Rocket Infantry to run out if she sends GLA buggies (my
favourite attack vehicle ;-)
- Make sure you have some static defence at the back of your base next to
the supply pile, she will send GLA sneak attack in (the tunnel) which you
really need to waste quick before she pumps Overlords and stuff out.
- If USA, chinook a dozer up to the little village just above your base and
build Patriots between the houses, timing is essential, wait for the couple
of Dragon Tanks to move past on their circuit before you build. Ideally you
want to build around the bridge to the north as thats where the enemy will
come from. Defend up this area, capture the oil well and fixed cannon and
your away. (If GLA a couple or 5 Rocket Buggies with Quad support will help
you edge across the bridge and secure the East supply pile and well. China,
Gattling tanks and Emperor tanks will help you punch through (beware of the
2 bunkers on the road top with Rocket troops in though, skirt round them
till your ready to wipe em out), ideally you need to secure the bridge into
the town as described for USA, this will give you a choke point to kill just
about everything she sends).
- Move your forces out across the East bridge from this new base, Rocket
troops will pick off tanks and Dragons ok.
- You can then secure acrossto the right of the bridge and once you've got
some defence there you can move out and capture the supply pile on the east
side and the oil well.
- This is the tricky bit...you should have enough Generals points to use on
A10 / Artillery for US and China, only destroy one of the superweapon silos
just before the count down to zero, they will all reset to 12 minutes. If
you are the GLA try a rebel ambush on the Scudstorm silo, you may get it,
you may not. You will be able to sneak in a bomb truck though to reset the
supers.
- Your pretty much good to go from here, I super'd up and particle cannon'd
her base and troops coming out, don't knock out her superweapons till your
really ahead, if you knock out the 3 silos but only 1 at a time just before
they get down to launch then they keep re-setting to 12 mins. If you destroy
a super too early she will have cash to rebuild and the rebuilt one will
have a much shorter launch time (normal build wait).
- Finish her off by building a defence line across your side of the bridge
in front of her base and the rest of the map / cash / wells etc is yours.
Super weapon her command centres to stop her Generals attacks (especially
Artillery) then finish her off however you please.

 Have a good one !

Doc
Re: Challenge Air Force General mission 3
#26654
Author: Dan Luke
Date: Sun, 26 Oct 2003 21:25
39 lines
2083 bytes
"Dr.Seuss" wrote:
>  Hi Dan,
>
>  Level 7 super-b**ch was a pussy ;-)

If you say so!

>
> - Defend the bridge with a couple of Patriots / Gattling or
Stingers,
> but have 3 or 4 Rocket Infantry to run out if she sends GLA buggies
> (my favourite attack vehicle ;-)

Did that...

> - Make sure you have some static defence at the back of your base
> next to the supply pile, she will send GLA sneak attack in (the
tunnel)
> which you really need to waste quick before she pumps Overlords and
> stuff out.

did that...

> If USA, chinook a dozer up to the little village just above your
base
> and build Patriots between the houses, timing is essential, wait for
> the couple of Dragon Tanks to move past on their circuit before you
> build. Ideally you want to build around the bridge to the north as
thats
> where the enemy will come from. Defend up this area, capture the oil
> well and fixed cannon and your away.

Aha! Didn't do that!

[rest of good stuff snipped]

Thanks again, Doc.

Dan
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