Thread View: alt.games.command.and.conquer
2 messages
2 total messages
Started by user
Thu, 16 Oct 2003 00:25
north america map
Author: user
Date: Thu, 16 Oct 2003 00:25
Date: Thu, 16 Oct 2003 00:25
8 lines
1148 bytes
1148 bytes
Has anyone got the Northamerica map working without zero hour? This map sounds fun but I wasn't able to get NM.map(from the generals official site) to work with just generals. Cheers Mike
Re: north america map
Author: HeXetic
Date: Thu, 16 Oct 2003 03:27
Date: Thu, 16 Oct 2003 03:27
18 lines
1650 bytes
1650 bytes
It's for Zero Hour only. It uses ZH textures and map objects. Zero Hour maps are not the same as Generals maps (and vice versa: Generals maps cannot be directly loaded into ZH). It might be possible to convert it to Generals format, but right now the Generals editor can't read ZH maps and the ZH editor can't save to Generals format, so it's no dice. -- - Tim G. <user@domain.invalid> wrote in message news:Xzljb.103043$9l5.363@pd7tw2no > Has anyone got the Northamerica map working without zero hour? > > This map sounds fun but I wasn't able to get NM.map(from the generals > official site) to work with just generals. > > Cheers > > Mike
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