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Thread View: alt.games.command.and.conquer
2 messages
2 total messages Started by ajb... A Ball Sun, 31 Dec 1995 00:00
Major cool tatic for NOD
#123
Author: ajb... A Ball
Date: Sun, 31 Dec 1995 00:00
10 lines
1036 bytes
I have found a very good tatic for NOD. When you get the obelisk, just
build sandbags up to the enemy base (or group of units) and place your
obelisk. It will destroy quite a lot for much cheaper than buying
individual units (especially if you sell it before it dies). This
tatic works wonders on all missions with the obelisk, and can also be
used to protect a harvesting route). No suck tatic fot GDI (though you
could do the same with advanced guard towers), but the missions are a
little easier (you get better units).
	I have completed this game with both GDI and NOD. Personally I reckon
that the NOD ending is much better. What does everyone else feel?
Re: Major cool tatic for NOD
#124
Author: dv... Willem de Vries
Date: Thu, 04 Jan 1996 00:00
14 lines
923 bytes
ajb...@aladdin.co.uk (A Ball) wrote:

>	I have completed this game with both GDI and NOD. Personally I reckon
>that the NOD ending is much better. What does everyone else feel?

Have you tried to destroy the Temple of NOD with the ION cannon? This
gives a completely different death of Kane than levelling the temple
by tanks!

---
                                         \/\/illem de \/ries
                                http://huizen.dds.nl/~dvelp/

                 "Got to keep the loonies off the net"
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